Total War: WARHAMMER II

Total War: WARHAMMER II

MoBB - Dynamic Unit Limits (Caps) - All Factions
Sir Draskar 17 Dec, 2020 @ 3:57pm
AI Caps Limits issue
Hi!
I played all the 4 main mod that add caps/limits to this game (yours, unit caps for all, tabletop caps and unit limits) and I prefer yours becuse is the more limiting one: you basically have to use all your roster to have success.

I also noticed that with your mod the AI have more trouble field strong armies (e.g. orks always fields almost only goblins) so I was wandering it only the player benefits the tech tree caps increase.

There's a way to help AI with caps on hard levels? (I play H/N but next game I'm ready to try H/H)

Thanks!