Garry's Mod
WAC Community 4
Nocollide vs. Nodamage
Working on a project, and Im trying to get it so that when stuff is swing around from the sky crane it doesn't damage the helicopter. NoCollide, while it does allow the cargo to phase through, still damages the helicopter. Is there away (other than turning damage off in general) to prevent the helicopter from taking damage from whatever it is holding (or Nocollided with)
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Divided  [desarrollador] 31 ENE 2016 a las 7:43 a. m. 
Not without editing WAC code I don't think so unfortunately
Fault is not an instrument 1 FEB 2016 a las 8:22 a. m. 
Darn. Oh well
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