安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
My skirmishers can equip ripjacks just fine, it's my regular soldiers that can't.
If you use RPGO "normally", the Ripjack is unlocked for normal soldiers by the Reckoning perk. If you use the (new) SWO Random Classes, it is unlocked by the Skirmisher specialization.
That must be working as intended, though; the note must just be for soldiers that happen to also roll the ability to use a ripjack.
That just leaves the psi amps issue... Which seems to be tied directly to XCOM Psi Overhaul. I know that overhaul is supposed to add "invisible psi amps" to everyone, but when last I tested it, characters with psi specializations still needed a regular, visible psi amp equipped to use their abilities - basically the result seems to be that soldiers with psi specializations can't use them unless you build a psi lab and also turn them into psi soldiers.
Has anyone else had that issue?
I want to try Random Classes, so I dropped every third party spec except those by you and Iridar (and I suppose yours don't really count as "third party" so much, hey? :P ), and I expect my game will be a lot cleaner.
Apologies for all the confusion in this thread and thank you so much for taking the time to clear things up.