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"Just going to throw what I've seen in testing of COOP vs SP in here with my opinion.
Through pretty much all of the 1.3 phase, the consistency of AI, mission events, unit abilities and other features has been comparitive. What would break in one, would often break in similar ways and frequency in the other. And your fixes for the issues were mostly equally noticable.
After spending all day today testing both modes in 1.4, the disparity has gotten to the point of nearly being 2 separate games. I'd warn players that coop is *mostly* functional, though considerably more difficult due to event inconsistency/bugs and civilians being able to die to each other."
And I was going to finish with suggesting dropping COOP support entirely in your future maps.
Edit: I'll also no longer be testing the mode.