Ravenfield
Chiappa Rino
Este tema ha sido cerrado
Atherline  [desarrollador] 8 DIC 2017 a las 19:15
Suggest tweeks here or problems/complaints with gun. I will respond.
You comment you compalints about this gun here.
Última edición por Atherline; 10 DIC 2017 a las 23:15
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Mostrando 1-13 de 13 comentarios
Wayne_Doge 8 DIC 2017 a las 22:10 
hello this is probaley my new favorite gun all i have to say is make the reload time a little bit longer couse no one can reload a revolver that fast
Tirpitz 9 DIC 2017 a las 4:42 
it takes to long to draw in my opinion. it should be quick to take out, as a secondery should be
Yldaro 9 DIC 2017 a las 10:13 
Do animations PLEASE. And reduce the damages. One bullet in the Torso or in the leg musn't kill ennemies. It's a cool gun, but make it cooler.
lee601hunter 10 DIC 2017 a las 0:08 
or how about 2 diff, a one hit kill for people like me, and a 2 hit kill for people who prefers it that way. I just want to feel like rick grimes ya know
Atherline  [desarrollador] 10 DIC 2017 a las 0:09 
@Lee601hunter. Should it be diabled for AI? the On hit?
lee601hunter 10 DIC 2017 a las 0:13 
I guess so, since there are also people preferring 2 hits, it wouldnt be fair if they get one hit(ed) lol
Atherline  [desarrollador] 10 DIC 2017 a las 0:14 
True.
Arch 10 DIC 2017 a las 2:35 
the flashlight is broken for me. wether i equip the one with or the one without, it is always on
Arch 10 DIC 2017 a las 2:36 
also, it sounds bad when you shoot several rounds in quick succession, the sfx restarts and cuts the previous one off. either make the sfx shorter, or find a way to allow them to overlap
ns5sonny 10 DIC 2017 a las 16:29 
I know these ideas have already been noted in this discussion but I might as well repeat them: the flashlight is cool, but is always equipped, and the circle of light produced by the flashlight doesn't change when the gun is pointed up (when running). In addition, the "one hit" version so far does not produce a death with only one hit.

Kudos for the awesome design!
Atherline  [desarrollador] 10 DIC 2017 a las 23:02 
@ foam_flining_fun, thanks! i would not have noticed that. I forgot to change the bullet the One hits shoots.
Atherline  [desarrollador] 10 DIC 2017 a las 23:09 
@Archi-Shu, Thanks for the feedback!, I haveb't realy noticed that but seeing how it sounds, I will shorten the SFX.
Atherline  [desarrollador] 10 DIC 2017 a las 23:10 
@Archi-Shu, also my flashlight script for the DRS does not work so this won't have it.
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