Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hmm, that sounds a bit practical.
More practical than the fuel system I've been using: Let alone at the uncontrollable intake rate.
I should really invest more time into scripts, and how they function.
At some point, I plot to make the reactor disks spin, and designed the model into parts to allow this capability.
Sorry about late reply btw, Not used to the alert-less discussion area.
1) a 'balanced' and highly unrealistic version that gets more energy per mass out of rarer items (I.E. it would only take a little bit of uranium or platinum ingots or a gravity generator to make enough fuel to last for hours, but if they fed the refinery common ingots, ore, stones, or common components it would take a lot of them to make a little bit of the fuel)
2) a 'realistic' version that threw balance to the winds and used the same amount of mass to produce the fuel no matter what the player fed to the refinery, with appropriate 'imbalance' warnings for anyone who wanted it for their server.
The fuel would, of course, be very dense; low volume, high mass, so if the player managed to produce 1000L of it, it'd be weighing down their ship pretty badly.
Also, I suggest making it, um, bigger. A black hole is, of course, tiny, but the equipment required to keep it from decaying in a ship-annihilating blast of Hawking radiation, or staying still while the reactor moved, winding up outside it, and thereafter again blasting the ship to atoms, would be pretty huge. I'd say at least 3x3 or 3x4, and the power output would be correspondingly huge.
Heh, I really hope you try this.
No problem on not noticing this, I had no idea Steam was giving you no alerts here. lol