Team Fortress 2

Team Fortress 2

The Solid Slugger [v.2]
Umik 12 Apr, 2014 @ 8:48pm
Stats? (of course)
i've been thinking for awhile about a scattergun with only one shot in clip, but fires a sniper round straight down the crosshair, it cold kill enemies quickly if the scout aims well, but, if the sniper shot misses, it does less damage

Pros:
+fires sniper round (50dmg) straight down crosshair.
+20% reload speed.
cons:
-83% clip size. (one shot)

Remember, helpfull criticism is appreciated.
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Showing 1-15 of 33 comments
Silver Manzana 21 Apr, 2014 @ 9:01am 
I think it should have the same basic idea of a scattergun only it is a little bit more damaging and has a smaller clip

Pros:
+40% Dmg
+20% Reload Speed

Cons:
-33% Clip Size (4 shots)
-20% Pellots
Umik 21 Apr, 2014 @ 11:03am 

Originally posted by Silver Manzana:
I think it should have the same basic idea of a scattergun only it is a little bit more damaging and has a smaller clip

Pros:
+40% Dmg
+20% Reload Speed

Cons:
-33% Clip Size (4 shots)
-20% Pellots

cool idea but dont you think we need a gun with the same clip size as stock?

Bluepanda 4 Sep, 2014 @ 12:13am 
Originally posted by Umikaloo:
i've been thinking for awhile about a scattergun with only one shot in clip, but fires a sniper round straight down the crosshair, it cold kill enemies quickly if the scout aims well, but, if the sniper shot misses, it does less damage

Pros:
+fires sniper round (50dmg) straight down crosshair.
+20% reload speed.
cons:
-83% clip size. (one shot)

Remember, helpfull criticism is appreciated.
crit to airborne enemies, (knock back air blast, blast jump, jump, rocket blasted)
Bluepanda 9 Oct, 2014 @ 4:19am 
-90% projectile
-100% bullet spread
+30% fire rate
minicrit players from long range
Last edited by Bluepanda; 9 Oct, 2014 @ 4:20am
Doruwaza 4 Dec, 2014 @ 8:20pm 
I don't think that would work cuz the gun would encourage the scout to camp in the same place when the point of scout is to abuse them from close-mid range while moving constantly and jumping
I like the idea of the sniper round but as said above scout it a close mid range class. I'd say:
40% damage
-50% clip size
+30% fire rate
Builds up "game", when the "game" bar is full it will mini crit players from long range. You can only fill the bar by dealing alot of damage. Lasts for 8 seconds.
Umik 23 Dec, 2014 @ 7:04am 
nice
Morgan_Strong 15 Apr, 2015 @ 9:14pm 


Originally posted by Incognito Mode:
I like the idea of the sniper round but as said above scout it a close mid range class. I'd say:
40% damage
-50% clip size
+30% fire rate
Builds up "game", when the "game" bar is full it will mini crit players from long range. You can only fill the bar by dealing alot of damage. Lasts for 8 seconds.
Mr. Golfalone 16 Jul, 2015 @ 2:21pm 
i think it should definetly fire 2 individual bullets, one from each barrel, and not spread. Itrelasts to the name, because its like slug shot.
Umik 16 Jul, 2015 @ 7:35pm 
trudat
+20% Damage
15% Blast Recistance
-50% Clip size
10% Slower reload speed
WhiteRushinBear 25 Nov, 2015 @ 7:53pm 
The Solid Slugger
Level --- Shotgun

+20% ammo size
+10% jump height
+50% damage vs buildings
-20% damage vs players
-No random Critical hits
Verarrh 10 Dec, 2015 @ 2:28pm 
-90% Clip size
+35% Damage
-90% Bullet Spread
+5 Reload Speed
-50% Ammo
-No Random Critical Hits
-No ammo from dispensers
On fire - Files single "slug"

(This would make sense due to the name and style of the shotgun to follow a "Slug" conversion round, and since Slugs are good at putting the hurt down but are not as common as regular shells on the field, and plus the -50% Ammo would nerf the weapon to a degree to prevent spamming. Some health reductions might also help in some occasions w/ this weapon.)
manmelter 10 Feb, 2016 @ 1:57pm 
1 shot in clip
25% less damage on body shot
100 percent more accurate (so like a sniper)
crit on readshot
-15% reload speed
SKRT 6 Apr, 2016 @ 7:21am 
Pros:
+10% damage
Alt fire: shoots something that causes the enemy to not be able to switch weapons (regenerates very slowly)

Cons:
Only 2 bullets (reload time is same as stock so you use your bullets wisely)
Only 100 health
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