GameMaker: Studio

GameMaker: Studio

Mario engine
Issue
Today I just subscribed to the mario engine. I launched it through Gamemaker and I got this instead

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_level: Variable <unknown_object>.count(100032, -2147483648) not set before reading it. at gml_Object_obj_level_Step_0 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_level_Step_0 (line -1)
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___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
Idc if I'm necroing, but these issues are because of an update for GameMaker: Studio released some time around 2017 which broke games from before the update.
There's no way to play this game on the current version of GameMaker: Studio.
You need to either give up or find a way to downgrade to a previous version.
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