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It looks like the original sound file AmaLee made doesn't have sound effects for emotes, so at the moment emoting only produces sound in shadowform (which is important for scaring your friends by standing near them in the dark and emoting). I'm not familiar with how sound files are constructed, so for the moment I'll have that be a low priority bug.
You could prevent this by having Charlie transform into regular form after reaching a certain hp threshhold
[00:04:58]: [string "scripts/skinsutils.lua"]:335: bad argument #1 to 'pairs' (table expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (global) pairs (C) <-1--1>
scripts/skinsutils.lua:335 in (global) DoesItemHaveTag (Lua) <321-342>
item = charlie_none
tag = COSTUME
tags = nil
scripts/prefabs/pigking.lua:63 in (field) fn (Lua) <22-76>
inst = 100054 - pigking (valid:true)
item = 112813 - trinket_1 (valid:false)
giver = 111406 - charlie (valid:true)
x = -275.5
y = 4.5
z = -111.5
angle = 181.60772689731
candytypes = table: 5BC0ACB0
numcandies = 4
_ = base
item = charlie_none
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
self =
running = table: 16F4A030
waitingfortick = table: 16F4CB00
tasks = table: 16F43ED8
waking = table: 49BEA898
attime = table: 16F4D0F0
hibernating = table: 16F40C60
tick = 2159
k = PERIODIC 100054: 0.666667
v = true
already_dead = false
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
tick = 2159
scripts/update.lua:170 in () ? (Lua) <149-228>
dt = 0.033333335071802
tick = 2159
i = 2159
[00:04:58]: [string "scripts/skinsutils.lua"]:335: bad argument #1 to 'pairs' (table expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (global) pairs (C) <-1--1>
scripts/skinsutils.lua:335 in (global) DoesItemHaveTag (Lua) <321-342>
scripts/prefabs/pigking.lua:63 in (field) fn (Lua) <22-76>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
scripts/update.lua:170 in () ? (Lua) <149-228>
[00:04:58]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:04:58]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>