Team Fortress 2

Team Fortress 2

Smissmas Surprise!
mojo 15 Nov, 2017 @ 1:28pm
Should it really be hopping around?
As amazing as a taunt as it is it really doesn't need to be hopping you should just have it stand still and loop.
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Showing 1-15 of 22 comments
boots wid da fur 15 Nov, 2017 @ 8:35pm 
agree
viver 👅 16 Nov, 2017 @ 1:18am 
a boxtrot for pyro
Dr. House 16 Nov, 2017 @ 1:54am 
agreed
Gardener KING 16 Nov, 2017 @ 9:29am 
yes it should, its cute and funi
mojo 16 Nov, 2017 @ 9:44am 
Originally posted by ★Detective Bon★ | wln.tf:
a boxtrot for pyro
You didn't add anything to the discussion and your name and icon tells me you're 9
SHIT the FUCK 16 Nov, 2017 @ 10:16am 
tbh it got me when i saw it hopping. The animators already made that animation, so why take it out? I dont understand your concerns, since you didnt name any.
mojo 16 Nov, 2017 @ 10:33am 
Originally posted by DatUser ツ:
tbh it got me when i saw it hopping. The animators already made that animation, so why take it out? I dont understand your concerns, since you didnt name any.
Do I have to name any?
SHIT the FUCK 16 Nov, 2017 @ 11:46am 
Originally posted by Dr. ♥♥♥♥:
Do I have to name any?
well, yeah since you said:
Originally posted by Dr. ♥♥♥♥:
You didn't add anything to the discussion and your name and icon tells me you're 9
Otherwise you wouldnt add anything to the discussion either...
Last edited by SHIT the FUCK; 16 Nov, 2017 @ 11:49am
ZeroPC 16 Nov, 2017 @ 11:49am 
I dont how hopping would work with the movement anyway.
numpty flumpkins 16 Nov, 2017 @ 6:20pm 
i agree, moving targets are always harder to hit. on an unrelated note how will the hitbox work so i can get dem tryhard headshots?
Why would he want to remove it, it doesnt have any downsides and your not forced to move.
mojo 18 Nov, 2017 @ 4:15am 
Originally posted by Virgo:
this thread is absolute cancer
Care to explain why?
Originally posted by Dr. ♥♥♥♥:
Originally posted by Virgo:
this thread is absolute cancer
Care to explain why?
Hes actually right in terms of defintion since the thread is competely unnecessary but tries to damage something (in this case its the features of the taunt)
mojo 18 Nov, 2017 @ 5:09am 
Originally posted by Kleiner's final Form:
Originally posted by Dr. ♥♥♥♥:
Care to explain why?
Hes actually right in terms of defintion since the thread is competely unnecessary but tries to damage something (in this case its the features of the taunt)
Yeah I understand, it's just that the hopping looks quite bad in my opinion and it'd be better if they were stationary, also nice name.
Originally posted by Dr. ♥♥♥♥:
Originally posted by Kleiner's final Form:
Hes actually right in terms of defintion since the thread is competely unnecessary but tries to damage something (in this case its the features of the taunt)
Yeah I understand, it's just that the hopping looks quite bad in my opinion and it'd be better if they were stationary, also nice name.
Then you should just remake your OP so it asks for a cleaner animation. (I do understand however its quite shameless if you were to do that, so its up to you)
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Showing 1-15 of 22 comments
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