全軍破敵:戰鎚2

全軍破敵:戰鎚2

AI General II: Spectator Mode Advanced
Samwench 2022 年 8 月 27 日 上午 8:30
Suggestion: Menu Tooltips
I find it helpful and it just looks nice. I figured it out by looking at paperpancake's Find Idle Units.

If you add a new text database (text/db/aigeneral_shortcut_localisation__.loc) the keys are shortcut_localisation_onscreen_camera_bookmark_save0 etc.

Enable AI for Selected Units
Enable AI for Unselected Units
Toggle Unit Responses
Toggle AI for Summons
Toggle AI for Rallied Units

Hope this is useful.
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Samwench 2022 年 8 月 27 日 上午 8:33 
Just realized paper is a dev for this lol. Still, it's a nice lil feature worth having imo
paperpancake  [開發人員] 2022 年 12 月 17 日 下午 4:17 
tl;dr - I'm overthinking it, but I probably should add it.

Thanks @Slithy Toves for the comment. I've been uncertain about whether to add .loc files for this and some of my other mods. After adding it to Find Idle Units, I created configuration options that allow people to change which hotkey it piggybacks onto. I don't know of a way to change the menu text dynamically, so it's effectively hard-coded. I worry that changing the .loc files for the menu might cause confusion for people who changed the configuration for which hotkeys get used.

But perhaps I'm overthinking it, as usual. While I don't have usage data, I suspect that most people don't change the hotkey configuration. I also suspect that people that would want to change their hotkey configuration are power users that might be less likely to be thrown off if the menu text didn't change with their configuration.

So idk what's best. But since I have to keep looking up which hotkey is which anytime that I want to test something, I might have to add it just for my own sanity.

Idk. Thoughts?
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