Divinity: Original Sin 2

Divinity: Original Sin 2

Frontiere
Cromcrom  [developer] 8 Oct, 2017 @ 1:31pm
Ideas, suggestions.
Tell me what things you would like to see or be expanded in the mod.
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Showing 1-5 of 5 comments
Clownsparade 12 Oct, 2017 @ 11:30am 
How did you make things respawn?
^^






Edit: Im sorry. ^^
Last edited by Clownsparade; 13 Oct, 2017 @ 9:10am
Cromcrom  [developer] 13 Oct, 2017 @ 3:50am 
Some various scripting magic :-)
Sharp 1 Feb, 2018 @ 6:37pm 
I just played it a little bit, and i would like to see the town be more of a town, It feels a bit barren with just a couple of npc's and hardly any homes and interior, there are no real stores, the inn is very barren as well. for example: It would be cool to add a floor to the big inn and add 1 or 2 quests there and add a basement with maybe an alchemist to give you the ability to make potions.

I really liked the wolf quest, you could add a better quest in the cavern as well (just killing a couple of rats is rather boring, especially since it's dammn dark over there)

Try placing some torches there. or another thing which provides a bit of light. I do get it that it's meant to be dark to be a bit creepy and interesting, but it needs more variation imo.

Edit: I really hope you are still working on this project because it could be very good considering the things already in here.
Last edited by Sharp; 1 Feb, 2018 @ 6:40pm
Cromcrom  [developer] 1 Feb, 2018 @ 9:54pm 
Thank you for your interest Sharp, but no, this project is no longer in development.
Sharp 2 Feb, 2018 @ 7:56pm 
Aah that's a shame.
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