Monaco
The Ancient Mask [V1.4!]
 This topic has been pinned, so it's probably important
Caliđa Myriad  [developer] 23 Sep, 2017 @ 12:17am
What would you like to see in V1.4.1 and the upcoming map?
V1.4.1
As V1.4.1 will be soon worked on, and the next map is upcoming, I would like to hear what you would like to see in this map/the next, Such as suggestions for the last seven rooms to be added to this one, and ideas for the next.

On V1.4.1, it will be the final version outside of bug fixes for this map, and most likely an added story if I can manage that.

The next map
However, the next one is still in version 0.0.1, and hasn't even had an exit, or proper map set up. and is at the moment, a bare bone version of it's former future, I would like to hear YOUR thoughts for the next map, It will be very lab theme-y I've already worked out some of the weather, and ideas for it, but however I'd like to hear suggestions, such as; How many floors should I make (3 - 8), How hard should I make it? I've worked out that there will be a huge importance for "The Hacker", HOWEVER The mole WILL still be useful for getting quick routes pass some securities.

I want to hear your thoughts, however, not my own.

You WILL have access to all 9 characters (The Locksmith, Pickpocket, Lookout, Cleaner, Gentleman, Hacker, Mole, Redhead, Blonde)
As with all my maps, you will have both the Redhead and Blonde open to you.
Last edited by Caliđa Myriad; 24 Sep, 2017 @ 11:35pm
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Showing 1-2 of 2 comments
pocico 24 Oct, 2017 @ 3:18pm 
A helicopter exit on the roof would be cool.
Caliđa Myriad  [developer] 24 Oct, 2017 @ 7:37pm 
Originally posted by pocico:
A helicopter exit on the roof would be cool.

That was an idea for the next one, actually!
Sadly, I've been set back and have to fix this error I have before I can work on it, however I ensure-- If I do get the error fixed I'll get right back to creating the other map.
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