Space Engineers

Space Engineers

Parallax Concepts
Health inhibitors
Is there a certain block associate with the health inhibitors? Im looking to attack them up close but I take damage. Does the grid need to lose power or is there a certain block to grind down?
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Zobrazuje se 111 z 11 komentářů
Meridius_IX / Lucas  [vývojář] 9. čvn. 2022 v 6.25 
There is a block that will appear on your hud that you can seek / target. It has the artificial mass block model, and behaves like an antenna
Meridius_IX / Lucas původně napsal:
There is a block that will appear on your hud that you can seek / target. It has the artificial mass block model, and behaves like an antenna
Is there a way to disable inhibitors in Module Encounters?
Havox 27. říj. 2022 v 5.25 
Same question from me. Can it be disabled? It's not a very fun game mechanic. Would be fun to explore the content here without blowing it up first
Havox původně napsal:
Same question from me. Can it be disabled? It's not a very fun game mechanic. Would be fun to explore the content here without blowing it up first

I would like to know as well. They're driving me insane.
Allegorical Death původně napsal:
Havox původně napsal:
Same question from me. Can it be disabled? It's not a very fun game mechanic. Would be fun to explore the content here without blowing it up first

I would like to know as well. They're driving me insane.

From what I have come to understand, the mod developer will never give the server admins the ability to change how the inhibitors work.
those mod developers are totally disconnected from what the players want... many share the opinion that inhibitors are trash, but hey who are us to deny Meridius-watever from crap on his mods.
Naposledy upravil Harpyhare; 19. srp. 2023 v 16.13
Here is a mod to remove those annoying inhibitors:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3036460977
Naposledy upravil smarties999; 16. zář. 2023 v 5.16
smarties999 původně napsal:
Here is a mod to remove those annoying inhibitors:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3036460977
thos mod no longer exists, do you happen to have it backed up?
Lord_Banana původně napsal:
those mod developers are totally disconnected from what the players want... many share the opinion that inhibitors are trash, but hey who are us to deny Meridius-watever from crap on his mods.

Id arguably have to disagree, tbh the Inhibitors prevent players just outright performing things that shoudn't occur such as drilling safely under an enemy base to take it down, or just jetpacking super quickly past to grind it down.

These are horrible design flaws within the PvE aspect of the game, and inhibitors really should be made vanilla for encounters like these.
On the bright side each one of the Mods providing a new Faction introduce threat assessment and difficulty modifiers to inform the player what they are adding into the game mode.
Only a few add inhibitors.
I don't mind the other inhibitors. I just have a hatred for the personel inhibitor. I have a base that shoots down ships and recently one straight up crashed right next to it. I didnt mind a fight. But the fact that I couldnt even move around in my own base is aggrivating

The drill and jetpack inhibitors are completely fair. Fairly balanced. Its only the personel inhibitor that is trash imo
Naposledy upravil Sally smithson; 25. kvě. 2024 v 9.25
Art 1. zář. 2024 v 7.33 
I don't even need them gone just lower the range on them to like 10m
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Zobrazuje se 111 z 11 komentářů
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