XCOM 2
[WOTC] Dynamic Pod Activation
Recommended other mods and settings?
I'm thinking about starting a new campaign with this mod.
Does it make the game much harder? All Pods Active was meant to be used with larger squad size. Is it the case here too?
Does it play well with beta strike, or do you end up activating the whole map?
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Hey I know this is very old, but I recently just used this Mod with Dystopian Turn Order and probably found my favorite combination of mods. the enemy pods get alerted and rush to their allies aid, and if they are close enough they then join the combat immediately before you do. It's intense as hell, you're on your heels. combine it with larger squad and pod size and you've got a hell of a fight. I love it
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