RimWorld

RimWorld

Dubs Rimatomics
darkzero 2 Jul, 2019 @ 1:29am
Weapon idea's
It dawned on me Rimatomics is missing pawn carried weapons.

At the risk of showing my age, I was thinking of the Desolator units from C&C Red Alert 2.
https://cnc.fandom.com/wiki/Desolator_(Red_Alert_2)

Weaponized radiation for all your face melting needs.
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Showing 1-9 of 9 comments
SioxerNikita 2 Jul, 2019 @ 1:59am 
Personally... Well... Rimatomics is not completely realistic, but attempts to be a bit.

Weaponized radiation like the Desolator would kill the guy with the weapon before he even leaves the barracks xD The sheer amount of amount of radiation from Isotopes that can kill others in a matter of minutes, if dispersed, is something you wouldn't be able to be protected from unless you have like half a meter of lead.

It would essentially be outside the realm of possibilities :) But I guess, could be cool.
Dubwise  [developer] 2 Jul, 2019 @ 4:56am 
im not into doing small arms, there are trillions of weapons mods already, i just like doing buildings
SioxerNikita 2 Jul, 2019 @ 5:50am 
@Dubwise
Is there a way for mods to add research and weapons to your mod?
Dubwise  [developer] 2 Jul, 2019 @ 6:08am 
yer just mod it
darkzero 2 Jul, 2019 @ 11:09am 
That's cool Dub. I absolutely love your mods.Thank you so much for making RImworld better!
_-UT-_ S.W.A.T 21 Jul, 2019 @ 6:57pm 
is there anyway you could add some kind of button to the screen that allows you to target the punishers artillary strikes in a instance, not needed but i jsut feel it would be smoother then pauseing, selecting the punisher/s select fire support then selecting the target
_-UT-_ S.W.A.T 21 Jul, 2019 @ 7:00pm 
also some kind of semi-automatic mortars would be nice
Dubwise  [developer] 21 Jul, 2019 @ 7:16pm 
i could maybe add a keybind option
_-UT-_ S.W.A.T 21 Jul, 2019 @ 7:34pm 
that would work
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