RimWorld

RimWorld

Dubs Rimatomics
Punisher not multiplayer compatible?
I'm doing Punisher research with the multiplayer mod on (playing with a friend and I'm the host). We built and armed the Punisher but every time we tried to test it with a fire mission it desyncs us (basically crashes the multiplayer mod).
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Showing 1-4 of 4 comments
Potato Escobar 1 Jul, 2019 @ 8:09pm 
Additionally, every time we try to fire the Liberator it tells us it requires a manned SACS. We not only have one manned SACS, we even tried having a second one, but still no dice
Dubwise  [developer] 2 Jul, 2019 @ 4:54am 
there was a bug with the explosions on the punisher but that was fixed last week, make sure you both have v1.6.851 and 0.4.8.2 or newer for multiplayer
Potato Escobar 2 Jul, 2019 @ 7:51pm 
It should be all updated for the latest version posted to the workshop (its on auto with nothing queued). Anyways, unless explosions happen instantly on dropping the command, I don't believe that's it . Literally pressing m1 with the fire mission on another tile insta-desyncs.

EDIT: I should note I can fire it in my home tile just fine (and it works wonderfully with embrasures )
Last edited by Potato Escobar; 2 Jul, 2019 @ 7:52pm
Dubwise  [developer] 3 Jul, 2019 @ 4:16am 
i just tested it again and it works perfectly fine, check the mod about page in your mod list to see the actual version number and make sure its v1.6.851, and make sure multiplayer is 0.4.8.2 or newer, there's not really any other way it wouldn't work
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Showing 1-4 of 4 comments
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