XCOM 2
AS VAL & VSS Vintorez [WoTC]
∆ Negativz ∆  [developer] 30 Aug, 2017 @ 9:18am
Bugs/Feedback
Post bugs and such here.
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Showing 1-9 of 9 comments
DawianTool 1 Sep, 2017 @ 12:17am 
Hello! I instal mods (Val and AK) on my existing save and weapons doesn't appear. What i need to do?
∆ Negativz ∆  [developer] 1 Sep, 2017 @ 3:47am 
That should be fixed. Try reinstalling the mod, unsubscribing and then subscribing again. If that doesn't work then I don't really know.
DawianTool 2 Sep, 2017 @ 5:23am 
Yes. Resubs help. thx.
The Three Seat 10 Sep, 2017 @ 9:07am 
Hi! Cool mod - just fyi it looks like when a new tier of weaponry is unlocked, the new sniper rifle will get upgraded before I have purchased the upgrade for snipers. I.e. when I discover magnetic weapons, the sniper from your mod will have the damage boost associated with magnetic weaponry before I complete the research required to bring magnetic weapons to snipers/heavy weapons.
∆ Negativz ∆  [developer] 10 Sep, 2017 @ 12:22pm 
That should be fixed in the most recent patch.
루시퍼 4 Dec, 2017 @ 8:19pm 
it may not bug but i changed xcomcv_val.ini but upgrade slot not adjusting well.
i changed 'val_upgradeslots=1' to 'val_upgradeslots=5' but it does not working at all.
can you check this?
∆ Negativz ∆  [developer] 5 Dec, 2017 @ 1:43pm 
Originally posted by AN-94:
it may not bug but i changed xcomcv_val.ini but upgrade slot not adjusting well.
i changed 'val_upgradeslots=1' to 'val_upgradeslots=5' but it does not working at all.
can you check this?

I'm not sure if 5 upgrade slots are possible in XCOM 2. Isn't the max like 4? It might be possible, but I'm not entirely sure. However I do suggest checking to see if you changed anything else by accident. Check to see if you're saving to the correct file/path, or if the filename has been changed in anyway. It's usually the smallest altercations that cause problems. Even an extra space in some place where it doesn't belong can cause problems.
Last edited by ∆ Negativz ∆; 5 Dec, 2017 @ 1:44pm
Destrado 13 Dec, 2017 @ 2:02pm 
Originally posted by ∆ Negativz ∆:
Originally posted by AN-94:
it may not bug but i changed xcomcv_val.ini but upgrade slot not adjusting well.
i changed 'val_upgradeslots=1' to 'val_upgradeslots=5' but it does not working at all.
can you check this?

I'm not sure if 5 upgrade slots are possible in XCOM 2. Isn't the max like 4? It might be possible, but I'm not entirely sure. However I do suggest checking to see if you changed anything else by accident. Check to see if you're saving to the correct file/path, or if the filename has been changed in anyway. It's usually the smallest altercations that cause problems. Even an extra space in some place where it doesn't belong can cause problems.

The game does indeed support 5 slots. I think maybe even more. I have changed the slots to 5 myself. Yet for some reason the Reaper variant still only has one slot. I really want to use the VSS on my Reapers, but not without the extra slots. Is there any way you can fix this?
∆ Negativz ∆  [developer] 13 Dec, 2017 @ 4:25pm 
Originally posted by CaptSausage:
Originally posted by ∆ Negativz ∆:

I'm not sure if 5 upgrade slots are possible in XCOM 2. Isn't the max like 4? It might be possible, but I'm not entirely sure. However I do suggest checking to see if you changed anything else by accident. Check to see if you're saving to the correct file/path, or if the filename has been changed in anyway. It's usually the smallest altercations that cause problems. Even an extra space in some place where it doesn't belong can cause problems.

The game does indeed support 5 slots. I think maybe even more. I have changed the slots to 5 myself. Yet for some reason the Reaper variant still only has one slot. I really want to use the VSS on my Reapers, but not without the extra slots. Is there any way you can fix this?

Pushing a quick update in a bit to allow players to change upgrade slots for the reaper variant. It should work in theory, so if anything else arises please do let me know.
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