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Normal mapping
http://wiki.polycount.com/wiki/Normal_map
https://developer.valvesoftware.com/wiki/Bump_map
Beveling (if you use Blender)
https://wiki.blender.org/uploads/thumb/b/b0/Bevel_vertex_ngons.png/600px-Bevel_vertex_ngons.png
https://docs.blender.org/manual/en/dev/modeling/meshes/editing/subdividing/bevel.html
Feel free to ask me if you have any quesitons