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You need to find and post your unity player log to see what the crash could be. I think on a mac the log is just called "Player.log". According to unity it should be located at "~/Library/Logs/Company Name/Product Name/Player.log"
But I'm not positive on that location given my early statement.
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[Language].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Localization.GetCurrentLanguage () [0x00000] in <filename unknown>:0
at Localization.GetText (System.String id, LanguageType type) [0x00000] in <filename unknown>:0
at Localization.GetText (System.String id) [0x00000] in <filename unknown>:0
at Keybinding.ControlMappingCustom.GetIdentifierKey (System.String actionName, ControllerType controllerType, Int32 controllerId) [0x00000] in <filename unknown>:0
at GameInput.GetKeyAssignedForAction (System.String actionName, ControllerType controllerType, Int32 controllerId) [0x00000] in <filename unknown>:0
at GameInput.UpdateStringMappings () [0x00000] in <filename unknown>:0
at Keybinding.ControlMappingCustom.Initialize () [0x00000] in <filename unknown>:0
at Keybinding.ControlMappingCustom.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Initialize engine version: 5.2.1p4 (9a78a9ce1e6c)
GfxDevice: creating device client; threaded=1
OpenGL:
Version: OpenGL 2.1 [2.1 INTEL-10.36.26]
Renderer: Intel HD Graphics 4000 OpenGL Engine
Vendor: Intel Inc.
VRAM: 1536 MB
Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL: Detected 1536 MB VRAM
Begin MonoManager ReloadAssembly
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/AmplifyBloom.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/AmplifyBloom.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/LZ4s.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/LZ4s.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/protobuf-net.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/protobuf-net.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/System.Drawing.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/System.Drawing.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Avro.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Avro.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/AWSSDK.dll (this message is harmless)
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/log4net.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/log4net.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Vectrosity.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Vectrosity.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Rewired_Core.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Rewired_Core.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Rewired_OSX_Lib.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Rewired_OSX_Lib.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Tobii.EyeX.Client.Net20.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Tobii.EyeX.Client.Net20.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Tobii.EyeX.Client.Net20.dll (this message is harmless)
Loading /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/Tobii.EyeX.Client.Net20.dll into Unity Child Domain
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
- Completed reload, in 0.081 seconds
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
Platform assembly: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
Non platform assembly: data-0x10245fa00 (this message is harmless)
Fallback handler could not load library /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x10245fa00.dylib
Non platform assembly: data-0x103c0f400 (this message is harmless)
Fallback handler could not load library /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x103c0f400.dylib
Non platform assembly: data-0x11bd74000 (this message is harmless)
Fallback handler could not load library /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x11bd74000.dylib
##############################################################
##############################################################
BUILD INFO:
Platform: OSXPlayer
System Language: English
MainThread Culture Info: en-US
Streaming Assets Path: /Users/patrick/Library/Application Support/Steam/steamapps/common/Master of Orion/MasterOfOrion.app/Contents/Resources/Data/StreamingAssets
Resolution: 800x600 Windowed
Unity Version: 5.2.1p4
Player Version: 5.2.1p4
Compile Constants: USE_STEAM;
##############################################################
##############################################################
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
DirectoryNotFoundException: Could not find a part of the path "/Localization/config.csv".
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string,System.Text.Encoding)
at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0
at AssetManager.ReadTextFileAbsolute (System.String path) [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
AssetManager:ReadTextFileAbsolute(String)
AssetManager:Resource(Type, String, Boolean)
AssetManager:Resource(String, Boolean)
Localization:ReadLocalizationConfig()
Localization:Load()
Localization:.ctor()
Localization:Get()
Keybinding.ControlMappingCustom:GetIdentifierKey(String, ControllerType, Int32)
GameInput:GetKeyAssignedForAction(String, ControllerType, Int32)
GameInput:UpdateStringMappings()
Keybinding.ControlMappingCustom:Initialize()
Keybinding.ControlMappingCustom:Update()
(Filename: Line: -1)
Exception while trying to load localization file: Localization/Frontend/Unofficial Code Patch - Frontend.csv
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[Language].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Localization.LoadFile (System.String path) [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Localization:LoadFile(String)
Localization:ReadLocalizationFiles()
Localization:Load()
Localization:.ctor()
Localization:Get()
Keybinding.ControlMappingCustom:GetIdentifierKey(String, ControllerType, Int32)
GameInput:GetKeyAssignedForAction(String, ControllerType, Int32)
GameInput:UpdateStringMappings()
Keybinding.ControlMappingCustom:Initialize()
Keybinding.ControlMappingCustom:Update()
DirectoryNotFoundException: Could not find a part of the path "/Localization/config.csv".
This is indicating a pathing or permission problem of some sort. Are you positive this worked before applying UCP?
If you had not ran it right before install, I would recommend verify local files in steam to remove UCP. Running it and make certain it works.
Then reapply UCP and see if the same error shows up
/Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp
I dont think that is a filepath that exists on a mac (i cant find it anywhere)
DirectoryNotFoundException: Could not find a part of the path "/Localization/config.csv".
is the missing file.
Almost certain this is a merge issue. I wonder if remerging from the Linux version would get you working.