Duck Game

Duck Game

Clammy's Magic Orb
glue  [developer] 2 Aug, 2017 @ 6:48am
Suggestions
Suggest changes to the magic orb/new items to add that are magic themed or just absolutely anything you want to see in Duck Game (the latter will be added in a different mod :P)
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Showing 1-8 of 8 comments
emilej01 6 Aug, 2017 @ 10:16am 
I would suggest making more spells and making it more apparent that the combination of elements doesn't do anything
glue  [developer] 6 Aug, 2017 @ 12:02pm 
Originally posted by emilej01:
I would suggest making more spells and making it more apparent that the combination of elements doesn't do anything
The thing with new spells is that I'm very near being out of ideas (which is largely why this thread exists), so I put it on the workshop for input. The way the magic orb was created and the way it casts spells doesn't easily allow me to implement a system where I can show which combinations do something and which don't. Well, no system better than hardcoding in every possible null spelltype (which won't even be easily managable due to adding new spells). For now, I can only suggest that you should not try to experiment with spells while your mana is below half :P
Maybe a one (or several but random) supportive spell(s), same for every combination that doesn't have special spell?
Last edited by Zloty_Diament (Golden_Diamond); 22 Aug, 2017 @ 4:41am
Tufukins 22 Aug, 2017 @ 10:24am 
If you want to be able to show combinations, how about making a background or block tileset packed with the mod that shows rune combinations through "ancient writings" on walls or something.
glue  [developer] 22 Aug, 2017 @ 2:29pm 
Originally posted by Zloty_Diament:
Maybe a one (or several but random) supportive spell(s), same for every combination that doesn't have special spell?
I'm not sure what you mean
glue  [developer] 22 Aug, 2017 @ 2:31pm 
Originally posted by Tufukins:
If you want to be able to show combinations, how about making a background or block tileset packed with the mod that shows rune combinations through "ancient writings" on walls or something.
I kind of like this idea, because I wouldn't have to make complex graphics for each spell, but would it be very useful to put them all into a background if there aren't any themed levels for the wand? I don't know if people would use it..
I meant: You said this mod is barebone, and I h=guess it's because there aren't many combinations yet.
So I proposed to make a mutual spell for every combination, that does not have binded spell.
And that mutual spell would have supportive effects, instead of attack.
glue  [developer] 23 Aug, 2017 @ 12:52pm 
Originally posted by Zloty_Diament:
I meant: You said this mod is barebone, and I h=guess it's because there aren't many combinations yet.
So I proposed to make a mutual spell for every combination, that does not have binded spell.
And that mutual spell would have supportive effects, instead of attack.
That's actually a very good idea! I'll implement that when i work on the mod
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