Garry's Mod

Garry's Mod

3D2D Textscreens
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-snip- 31 Dec, 2016 @ 6:19pm
Could you make it to where R copys the text screen?
I am the devloper on a server, and we are often changing things, which means the text sceens need to change to. It is annoying to have to re-type the entire textscreen when I just need to change one thing. If you could make it where R copys the text screen, that would be great.
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Showing 1-6 of 6 comments
James  [developer] 1 Jan, 2017 @ 7:03am 
Hi there,

I'll look at implementing this in the future, however for the time-being, you can always utilise the presets feature, and save textscreens for later use / changes. You can access this like any other tool, via the dropdown at the top of the tool menu.
-snip- 1 Jan, 2017 @ 8:05am 
Yeah, I just don't save every single textscreen I make. I do that for some of them, just not all of them. We have around 10 textscreens in spawn, telling people to do the !motd and stuff like that, and I have the SPAWN ENDS HERE textscreen saved.
Last edited by -snip-; 1 Jan, 2017 @ 8:06am
Originally posted by KiddleyWiffers:
Yeah, I just don't save every single textscreen I make. I do that for some of them, just not all of them. We have around 10 textscreens in spawn, telling people to do the !motd and stuff like that, and I have the SPAWN ENDS HERE textscreen saved.

I might make a pull request for this later. :)
James  [developer] 6 Jan, 2017 @ 4:47pm 
TheAsian EggrollMaker: That would be awesome. I'll be sure to review and merge that ASAP if so!
Originally posted by James:
TheAsian EggrollMaker: That would be awesome. I'll be sure to review and merge that ASAP if so!

Alright, pull request created.
James  [developer] 7 Jan, 2017 @ 7:17am 
Thanks very much. This has now been pulled, and pushed to the workshop.
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