Team Fortress 2

Team Fortress 2

Medi Minigun
Disbalance -_-
-_-
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Showing 1-12 of 12 comments
CaliberPlex 8 Aug, 2017 @ 7:39pm 
Welp the medic is dead.
gibus 10 Aug, 2017 @ 11:14am 
Unbalanaced? Is that what you mean?

People are thinking up of stats for it and you're already saying "this is sh!t and will ruin the game."
Have some hope and try to think up of stats for it.
NewZero 10 Aug, 2017 @ 8:41pm 
A medic is a support class and not an offence/deffence and its stupid to give the medic a minigun
Kingicehunter 10 Aug, 2017 @ 8:46pm 
Originally posted by NewZero:
A medic is a support class and not an offence/deffence and its stupid to give the medic a minigun
boooooo i like it. and ther is nothing wrong as long as it doesnt do alot of damage and focuses on the healing portion with just a multi purpose
FluffySHCandy 15 Aug, 2017 @ 6:27am 
This seems to not even been a medi gun any more, and i love that, i donr think this would heal, but this would make battle medics very happy, I cant belive it lost the votes in Amrs race 3
ZapperVang 16 Aug, 2017 @ 12:04am 
Well I got an idea, look at my post, it goes over most of the stuff you need to know.
Last edited by ZapperVang; 16 Aug, 2017 @ 12:21am
AuraTehArchenGamer! 13 Mar, 2019 @ 10:37am 
Uhhh...I think he meant Imbalanced.
gibus 13 Mar, 2019 @ 7:47pm 
Originally posted by AuraBraixen_4412:
Uhhh...I think he meant Imbalanced.
It's been two years.
Pumpkin 1 Jun, 2020 @ 5:20pm 
...hitscan medigun. That's actually insane, I love it. Now how would it actually work?
Fox 29 Apr, 2023 @ 2:29pm 
You gonna hate me, but i'm on his side, i don't think Valve will be interested in adding it
Gus 29 Sep, 2023 @ 1:08pm 
Fellas, hear me out on this one.

It's just a medigun that asks you to aim (syringes?) at your teammates. No damage to enemies, limited ammo, and no ubercharge.

How to balance these downsides compared to stock?

Every hit does more healing than the equivalent amount of medigun time
Fox 27 Jul @ 8:09am 
Originally posted by Jonathan Pinkle:
Fellas, hear me out on this one.

It's just a medigun that asks you to aim (syringes?) at your teammates. No damage to enemies, limited ammo, and no ubercharge.

How to balance these downsides compared to stock?

Every hit does more healing than the equivalent amount of medigun time
So it's a minigun that shoots syringes with healing liquid for teammates. Aka rapid fire Crusader's Crossbow.

Well on this occasion, it might work.
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