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รายงานปัญหาเกี่ยวกับการแปลภาษา
+25% more vulnerable whilst hauling
-30% slower redeploy speed
get 20% more healing from your dispenser
increased resistance whilst hitting setnry
+30% redeploy time
-10% less ammo
No healing from medics while hauling
Marked for death while sentery is deployed.
You want... the first alternate Engineer PDA... to be... A RESKIN?
+50% damage vs players
+25% range
175 metal needed to upgrade
+20% projectile speed
Cons:175 metal to build
-25% ammo
-50% rockets (fired)
-50% firing speed (bullets)
-50% damage vs buildings
-20% reload speed for rockets
If anything needs to be removed or added, then reply to this.
(Stats are for the sentry it makes.)
it should be -25% and
-20% reload speed for rockets doesent make sense since this version only has 2 rockets so lets make it that the rockets give 50% less damage and has a 30% faster reload speed..
well yeah its kind of ♥♥♥♥♥♥♥♥ 2 put buffs on a PDA
+10% faster redeploy speed
When you die, your sentry will do +5% more damage until you respawn
When you die, your buildings will have a 10% damage vulnrabilaty until you respawn
+20% health
+25% damage
+10% resistance to bullet and explosive damage
-takes extra 30% fire damage
-15% range
-carrying makes the wearer take 45% more damage, instead of a minicrit`s 35%
-costs 50% more metal to deploy and upgrade
-15% speed increase when hauling
+15% health
+25% construction health
+construction level does not affect hauling mobility
+sap duration increased by 25%
-more damage taken the higher the construction level(while hauling)
-sentries are stunned for 2 seconds after redeployment
-15% sentry range overall