Total War: SHOGUN 2

Total War: SHOGUN 2

DarthMod: Shogun II SW v5.0
Swedz™ 24 AGO 2014 a las 5:03
I can't level up on Clan Development!!
Hello.

Just got this bug or whatever, so that I can't level up in my clan development tree.
I'm playing as Jozai and I converted to the Imperials pretty early in the game, but the clan development meter have been stuck on FULL on level 1 for very long.
I've destroyed my samurai dojos and built markets, but theres no change in the meter.
I'm about to buy another modern building, but I don't think that will matter.
My other saves without Darthmod works great and I level up the CD very easy and fast.
Anyone can help?
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Dovahking312 27 SEP 2014 a las 10:39 
I got the same thing going on. What did the maker do to the file's that affect the Clan Development meter? Why did those file have to be messed with? And before anyone says ANYTHING, i went through every mod i have (11 total) Playing for 10-20 turns with only one active in a new game each and Darthmod was the only one that showed this problem. Swedz, maybe one of the custom versions of this mod could work but until this problem is fixed i would have to say the game is borked because you will Need those later units and buildings if you want to be competative late game (playing Hard on up).
Última edición por Dovahking312; 27 SEP 2014 a las 10:40
Swedz™ 27 SEP 2014 a las 11:09 
its okay, i fixed it
Swedz™ 27 SEP 2014 a las 11:09 
gl man
Dr. G0У1k3 27 SEP 2014 a las 16:05 
how did you fix it?
Swedz™ 27 SEP 2014 a las 16:22 
It wasn't bugged at all :) I just had a lots of traditional buildings that I didn't know about, so I razed them and got some development back. I can tell you guys that the first level of Development is the slowest. So don't panic if you've taken over like 4 provinces without leveling up. It'll come soon enough.
Dovahking312 28 SEP 2014 a las 6:57 
So they just made it REALLY slow to increase Clan Development? Wow, can't say i saw that in the mod discription. I also remember that the Clan Development meter without the mod was empty when you start a new game, so why doe's it start off looking full?
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