Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Madness Combat Enemies Pack
   
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Content: Enemies
Type: Additions
Dimensiunea fișierului
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Actualizat
12.802 MB
13 iul. 2017 la 7:34
12 apr. 2018 la 12:27
3 jurnale de actualizare ( vizionare )

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Madness Combat Enemies Pack

Descriere
First port for Serious Sam: Fusion!

This mod adds various characters from Madness Combat as an enemies!
It's addition pack for mapmakers, they won't appear in game unless you'll add them with Serious Editor!


Because SSHD enemies are slightly bigger, in SSHD Databases there are separate .ep with enemies bigger and faster!

Oh, and SSHD ones also have NETRICSA messages! But... they're kinda short.


NEW CONTENT:

-Mag Agent:Gestalt

This magnified abomination runs at you and tries to crush you, pretty simple.
Damage it to half of the healt to make it drop it's armor, revealing bloody, vulnerable skull!


Sounds from Madness Combat and SS2
Textures from Madness Combat
Madness Combat belongs to MDKrinkels
23 comentarii
SeriousNorbo  [autor] 22 aug. 2021 la 20:13 
Thanks
Shockwave 12 aug. 2021 la 11:35 
That’s cool, you did a real good job on them
SeriousNorbo  [autor] 12 aug. 2021 la 7:06 
@Major BioMech Yes, I made these models myself
Shockwave 2 iul. 2021 la 22:12 
I'm kinda surprised that no one ported these guys to gmod yet. Also, did you make these models yourself?
Shockwave 20 iun. 2021 la 17:13 
I like this mod because it shows that a FPS madness combat game could work.
cadetpirx 29 mai 2021 la 19:11 
When I played I got the thing on the console which says ""Puppet explosion" is obsolete,please use "Execute destruction" instead",because those little sleepwalkers weren't exploding. So do you know how to replace the Sleepwalkers' "Puppet explosion" with "Execute destruction"?
Shockwave 18 mart. 2021 la 3:34 
Any notable campaign mods that use these guys?
froogy 14 mai 2020 la 18:09 
how do i find the character files?
froogy 21 mart. 2020 la 19:20 
then get someone
SeriousNorbo  [autor] 21 mart. 2020 la 17:57 
No because i don't really know how to port models to gmod.