Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Madness Combat Enemies Pack
   
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Content: Enemies
Type: Additions
Filstørrelse:
Offentliggjort:
Opdateret:
12.802 MB
13. juli 2017 kl. 7:34
12. apr. 2018 kl. 12:27
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Madness Combat Enemies Pack

Beskrivelse
First port for Serious Sam: Fusion!

This mod adds various characters from Madness Combat as an enemies!
It's addition pack for mapmakers, they won't appear in game unless you'll add them with Serious Editor!


Because SSHD enemies are slightly bigger, in SSHD Databases there are separate .ep with enemies bigger and faster!

Oh, and SSHD ones also have NETRICSA messages! But... they're kinda short.


NEW CONTENT:

-Mag Agent:Gestalt

This magnified abomination runs at you and tries to crush you, pretty simple.
Damage it to half of the healt to make it drop it's armor, revealing bloody, vulnerable skull!


Sounds from Madness Combat and SS2
Textures from Madness Combat
Madness Combat belongs to MDKrinkels
23 kommentarer
SeriousNorbo  [ophavsmand] 22. aug. 2021 kl. 20:13 
Thanks
Shockwave 12. aug. 2021 kl. 11:35 
That’s cool, you did a real good job on them
SeriousNorbo  [ophavsmand] 12. aug. 2021 kl. 7:06 
@Major BioMech Yes, I made these models myself
Shockwave 2. juli 2021 kl. 22:12 
I'm kinda surprised that no one ported these guys to gmod yet. Also, did you make these models yourself?
Shockwave 20. juni 2021 kl. 17:13 
I like this mod because it shows that a FPS madness combat game could work.
cadetpirx 29. maj 2021 kl. 19:11 
When I played I got the thing on the console which says ""Puppet explosion" is obsolete,please use "Execute destruction" instead",because those little sleepwalkers weren't exploding. So do you know how to replace the Sleepwalkers' "Puppet explosion" with "Execute destruction"?
Shockwave 18. mar. 2021 kl. 3:34 
Any notable campaign mods that use these guys?
froogy 14. maj 2020 kl. 18:09 
how do i find the character files?
froogy 21. mar. 2020 kl. 19:20 
then get someone
SeriousNorbo  [ophavsmand] 21. mar. 2020 kl. 17:57 
No because i don't really know how to port models to gmod.