RimWorld

RimWorld

2,022 ratings
WeaponStats
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.038 MB
12 Jul, 2017 @ 6:42am
11 Jul @ 8:05am
39 Change Notes ( view )

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WeaponStats

Description
About this mod

Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attributes imaginable.

Compatibility

Combat Extended - added (hopefully) all CE-specific stats (Sway factor, Sights efficiency, Melee parry factor etc.)
[KV] Weapon Storage - shows weapons stored inside
[KV] Change Dresser - shows apparel stored inside
Popular Discussions View All (18)
5
3 Apr, 2022 @ 3:22am
All checkbox
឵឵ ឵឵឵ ឵
3
27 Sep, 2024 @ 11:51pm
WeaponsTab_EquipLoadout.thinkRoot can be null
SineSwiper
1
15 May, 2023 @ 8:10am
German
Amalek
330 Comments
Furious Fred 22 Oct @ 10:55am 
Apologies if this is already known, but it appears that items in the Odyssey DLC Outfit Stands don't show up in the lists. I just noticed this when trying to compare which of my Plate armors would have the highest protection stats and failing to find any of the ones that were slotted onto the Outfit Stands.
EfeTheCaptain 14 Oct @ 1:26pm 
This mod heavily affect the performance. Is there a way to edit the refresh rate ? I guess it's scanning the entire map too frequently. I'd like to tame it down to 1 scan per 10s.
oldmanwhistler 9 Oct @ 10:05am 
Is there any way to filter the armor tab by outer/middle/skin?
Askesis 23 Aug @ 10:13am 
Could you consider adding DPS/DPSA to turrets? :-)
Codexvn 17 Aug @ 5:33am 
Regarding clothing, could it support filtering by clothing layers? For example, the underlayer, outer layer, etc.
Hastur 15 Aug @ 4:34pm 
Hey thanks for making this mod! It's helping me balance out the weapons for an update to my first mod! It caught that I was using the wrong type of bullet for one of the weapons since the numbers were *way* off.
Jgt358 2 Aug @ 12:07am 
will this show hidden weapons in the ancient danger cryo rooms?
tarantio 23 Jul @ 5:32am 
To add symbol to bottom menu use mod "UI not included"
Horhyzon 22 Jul @ 12:00pm 
Any way to show as a symbol in the bottom menu? This is the only tab without the option. Nitpick I know. It just stands out.
MrFlodo 22 Jul @ 7:05am 
v1.6 New Subscriber, loving the mod. Thank you Bodlosh for taking the time to create and update the mod. Very much appreciated and keep up the valued work!

I think ive noticed a small bug though, nothing major - Weapons appear to be reporting as "Ground" rather than "Storage".

When i short select Ground weapons only it still shows all weapons that are stored on shelves and when i click on Storage it shows no weapons. Is this a bug or is it something from myside?