Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I removed the pitches from the folder but kept everything else.
Thale5's Guide:
Invalid LOD texture size
Asset texture sizes should always be powers of two (32, 64, 128, and so on) for optimal GPU performance (FPS).
In Cities Skylines, weird LOD texture sizes can also cause black textures that appear when you zoom out.
Typically, the black textures appear in other assets or prefabs than the one that has the invalid texture. This has made the problem especially difficult to troubleshoot.
Also main (non-LOD) texture sizes should be powers of two. If not, the texture can sometimes cause weird lighting effects.
NOTE: This does NOT seem to be causing the shiny black textures seen in some workshop hotels.
Also, this pack never had the two bigger buildings with roof from the complex, you can check in the asset list in description. But, you can recreate it using PO with the two smaller buildings or downloading similar ones in the workshop.
This pack is from 2017 and the last activity from DeCzaah is from 2019, so unfortunately for us this is probably will never be fixed and we have to work with what we got or just not use it.
Hope it helps, cheers.
Invalid LOD texture size 256 x 160
Football Soccer Pitch Artifical1
Invalid LOD texture size 256 x 160
Invalid LOD texture size 256 x 160
Football Soccer Pitch Artifical2
Invalid LOD texture size 256 x 160
Football Soccer Pitch Grass
Invalid LOD texture size 256 x 160
Invalid LOD texture size 256 x 160