Garry's Mod
550 evaluări
rp_highwayimprobable
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
Dimensiunea fișierului
Postat
Actualizat
22.017 MB
5 iun. 2017 la 23:02
14 iul. 2017 la 11:52
3 jurnale de actualizare ( vizionare )

Abonează-te pentru a descărca
rp_highwayimprobable

În 1 colecție creată de sparkz
Mission Improbable map ports + other maps
8 obiecte
Descriere


Get the collection!
rp_coastalimprobable - a map based on the first level of Mission Improbable.
rp_highwayimprobable - a semi-coastal map with a Combine and resistance base. Requires this.
gm_interprobable - a small scenic map that showcases the Source Engines capabilities.
rp_depotimprobable - a large Combine train depot map.

NOTE: I did not make the original map. The original map is from the amazing Half-Life 2 mod Mission Improbable. I edited the map to be fit for roleplay, posing and exploration.

Make sure to get the content for this aswell! The content was too large to be packed into this.

Features:
- Custom textures from Mission Improbable.
- Massive map size/play area.
- Hidden section of the map.
- Ideal roleplaying environment.
- Combine and rebel base.
- Full NPC nodes.
- Full air nodes.

Things added/changed:
- Central bridge opened up for usage.
- All triggers, most player clips, all NPCs and all scripted events removed.
- Unlocked all doors and opened most areas.
- Removed all weapons, items, supply crates, health kits, etc.
- Blocked exit tunnel from the map.
- Removed muscle car.
- Both parts of the map connected together.

Things planned:
- Fix the hidden section of the map to be suitable for roleplay.
- Add leech damage in the water.
- Fix some of the props popping in and out (this appears to be an issue with Garry's Mod, as even the original map file from the mod has this problem in GMOD).
- Optimization.

Requirements:
- Half Life 2: Episode Two

Other stuff:
if you want to find the map, it is called rp_highwayimprobable. You should enter that if you wish to use it on a server aswell.
I also noticed that on a feature on the Russian website VK, someone pointed out that this map has more brownish colors than original. This map contains the original lighting from the mod. This is the second level in the game and is supposed to have a time skip from mid-day to sunset. It is naturally orangish brown.

Credits:
sparkz (for editing the map)
Magnar Jenssen[magnarj.net]
Rick Underhill[editpoly.net]
Mission Improbable
Valve Corporation (for Hammer, the Source Engine and Half-Life 2 textures)
Discuții populare Vezi toate (1)
0
6 iul. 2017 la 23:40
IMPORTANT: Policy for Map Edits
sparkz
80 comentarii
Haunted Kiki 28 ian. 2024 la 2:34 
help i got all the content needed for the map but there are still errors around the bridge and inside and outside of the gas station
charple 1 ian. 2024 la 10:46 
help i got all the content needed for the map but there are still errors around the bridge and inside and outside of the gas station or whatever it is
dosh.ivon 11 nov. 2023 la 8:10 
will you make normal nodes. this map is so good for some sort of actions. but shitty nodes ruins everything.
Dipshit Billy 12 apr. 2023 la 5:45 
What the fuck are these nodes... I use the nodegraph tool and went to look for them... you put the nodes inside the ground in the map. Do you know how nodes work? A single node is the point where an npc will spawn if you use addons like ZINV for example, so if you put a node inside a god damn rock, the npc will spawn there and promptly get stuck. The node connections also tell the npcs where they can go, navmesh on the other hand tells them HOW to get there. So yea, I don't know if we have the same nodes on this map since you said "full NPC nodes" in the features.
𓀐𓂸 12 mart. 2023 la 14:28 
shit map missing textures
LeboyEB 5 mai 2022 la 10:33 
Who do we enable gas Roof and Billboard Destruction pls (and how we lunch/enable the Canister luncher pls)
Gwesty33 19 mart. 2022 la 18:29 
nodes not working
Fancy_Force 8 iul. 2021 la 1:15 
nodes not working:steamsad:
Sergeant Gundick 15 mai 2021 la 9:16 
interior of the base is called depot and the map is called rp_depotimproable u can find it in the collection section of this description
Fish 9 apr. 2021 la 18:48 
interiors of the combine base?