Garry's Mod

Garry's Mod

Ocen: 550
rp_highwayimprobable
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
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Zamieszczono
Zaktualizowano
22.017 MB
5 czerwca 2017 o 23:02
14 lipca 2017 o 11:52
Listy zmian: 3 ( zobacz )

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rp_highwayimprobable

W 1 kolekcji stworzonej przez sparkz
Mission Improbable map ports + other maps
Przedmioty: 8
Opis


Get the collection!
rp_coastalimprobable - a map based on the first level of Mission Improbable.
rp_highwayimprobable - a semi-coastal map with a Combine and resistance base. Requires this.
gm_interprobable - a small scenic map that showcases the Source Engines capabilities.
rp_depotimprobable - a large Combine train depot map.

NOTE: I did not make the original map. The original map is from the amazing Half-Life 2 mod Mission Improbable. I edited the map to be fit for roleplay, posing and exploration.

Make sure to get the content for this aswell! The content was too large to be packed into this.

Features:
- Custom textures from Mission Improbable.
- Massive map size/play area.
- Hidden section of the map.
- Ideal roleplaying environment.
- Combine and rebel base.
- Full NPC nodes.
- Full air nodes.

Things added/changed:
- Central bridge opened up for usage.
- All triggers, most player clips, all NPCs and all scripted events removed.
- Unlocked all doors and opened most areas.
- Removed all weapons, items, supply crates, health kits, etc.
- Blocked exit tunnel from the map.
- Removed muscle car.
- Both parts of the map connected together.

Things planned:
- Fix the hidden section of the map to be suitable for roleplay.
- Add leech damage in the water.
- Fix some of the props popping in and out (this appears to be an issue with Garry's Mod, as even the original map file from the mod has this problem in GMOD).
- Optimization.

Requirements:
- Half Life 2: Episode Two

Other stuff:
if you want to find the map, it is called rp_highwayimprobable. You should enter that if you wish to use it on a server aswell.
I also noticed that on a feature on the Russian website VK, someone pointed out that this map has more brownish colors than original. This map contains the original lighting from the mod. This is the second level in the game and is supposed to have a time skip from mid-day to sunset. It is naturally orangish brown.

Credits:
sparkz (for editing the map)
Magnar Jenssen[magnarj.net]
Rick Underhill[editpoly.net]
Mission Improbable
Valve Corporation (for Hammer, the Source Engine and Half-Life 2 textures)
Popularne dyskusje Zobacz wszystkie (1)
0
6 lipca 2017 o 23:40
PRZYPIĘTE: Policy for Map Edits
sparkz
Komentarzy: 80
Haunted Kiki 28 stycznia 2024 o 2:34 
help i got all the content needed for the map but there are still errors around the bridge and inside and outside of the gas station
charple 1 stycznia 2024 o 10:46 
help i got all the content needed for the map but there are still errors around the bridge and inside and outside of the gas station or whatever it is
dosh.ivon 11 listopada 2023 o 8:10 
will you make normal nodes. this map is so good for some sort of actions. but shitty nodes ruins everything.
Dipshit Billy 12 kwietnia 2023 o 5:45 
What the fuck are these nodes... I use the nodegraph tool and went to look for them... you put the nodes inside the ground in the map. Do you know how nodes work? A single node is the point where an npc will spawn if you use addons like ZINV for example, so if you put a node inside a god damn rock, the npc will spawn there and promptly get stuck. The node connections also tell the npcs where they can go, navmesh on the other hand tells them HOW to get there. So yea, I don't know if we have the same nodes on this map since you said "full NPC nodes" in the features.
𓀐𓂸 12 marca 2023 o 14:28 
shit map missing textures
LeboyEB 5 maja 2022 o 10:33 
Who do we enable gas Roof and Billboard Destruction pls (and how we lunch/enable the Canister luncher pls)
Gwesty33 19 marca 2022 o 18:29 
nodes not working
Fancy_Force 8 lipca 2021 o 1:15 
nodes not working:steamsad:
Sergeant Gundick 15 maja 2021 o 9:16 
interior of the base is called depot and the map is called rp_depotimproable u can find it in the collection section of this description
Fish 9 kwietnia 2021 o 18:48 
interiors of the combine base?