XCOM 2
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Vocaloid Kasane Teto Squadmate
   
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58.918 MB
2017년 4월 30일 오후 6시 56분
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Vocaloid Kasane Teto Squadmate

nekoworkshop님의 1 모음집
Neko's workshop
아이템 10개
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For the WoTC version, please go to: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125168495

A mod making you soldier look like a 31-year-old chimera with gravity-defying hair Kasane Teto.

How to use:
Subscribe this mod and the required mods.
Change your soldier to race 2 in order to use the invisible head then you can change your soldier's torso, arms, legs and headgear in customization view.

This mod supports Robojumper's Add Part Names mod, you can grab it here to make it easier to organize your parts.

Body parts from this mod are compatible with those from Yowane Haku Squadmate mod. You can kitbash different parts if you like.

Feel free to rate, favorite or leave a comment whether you like this or think it gives you cancer.

Original model by やまもと.

Special thanks to E3245 for his Extended Material Library and PBR tutorial.

===

Known issues ( Also applies to the other mod ):

Mesh and rigging can be improved. I'm considering switching to the mesh and rigging from Miku mod.

Still using the non-PBR textures bundled with the original model. I'll see if I can make new ones with Substance Painter.

Closely related to the above two issues but the generally the whole head needs more works, especially the eyes. Remember how different eyes from ME:A look after the patch?
댓글 23
Ushi 2017년 8월 30일 오전 7시 40분 
@nekoworkshop: Happy to hear that, and yeah, kind facepalmed at the modder who made MCM for that too, but oh well. :x

Also, kinda thought something along those lines already, since I don't know much about modelling through, I can't ever be sure, just seemed logical. :x Happy to hear that you'll look into it, and of course it's understandable that you'll do that once stuff has calmed down, with WotC just having come out. Just started rescaling my whole CP 2 days ago, and well, WotC was almost there already at that time. ^^"

For the insight: ...even broke nearly all custom abilities? I wonder if they even had a good reason to do that, since I don't know if that rework was needed for what they put in or if it was "just because they're already reworking so f'n much"... :Aste_Fio:
nekoworkshop  [작성자] 2017년 8월 30일 오전 7시 30분 
@Takamaru I'll definitely make the WoTC version a seperate one.( probably a bundle this time if I don't feel like cluttering the workshop page) I faceplamed pretty hard when I saw a modder updated the original version to WoTC and uploaded a "legacy".

That thingy around their hips is actually an "attachment" seperated from the body mesh therefore weird result is kinda expected when you scale the body. I'll see what I can do and talk to Musashi about this when things settled down a bit. Now everyone's got their hands full.

Fun insight: The expansion broke nearly all custom abilities since they completely reworked the skill visualzation system. Same thing for new enemy mods as mission types, spawn weight and force levels are also revamped. End players might not notice these but FXS really went serious rebuilding the whole game.
Ushi 2017년 8월 30일 오전 7시 11분 
@nekoworkshop: Don't forget to make it new mods through, since otherwise you'd break it for everyone not using the expansion...and I'd be really saddened to not be able to use your nice Vocaloids.
Also I noticed something strange with everyone of them except for Hatsune Miku and Yuzuki Yukari: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1091168091 This mod does strange things to them, sadly. As in, the thing around there hips lowers when you reduce their height, or raises when increas their height(why would one through? XD). Would like to make them a bit smaller, but sadly can't. :x
nekoworkshop  [작성자] 2017년 8월 30일 오전 5시 36분 
@Kane2k (fin) Thanks for the report. I'm still downloading the modding tools and will update the mod as soon as possible.
Kane2k 2017년 8월 30일 오전 5시 15분 
Textures missing when using new dlc
nekoworkshop  [작성자] 2017년 8월 21일 오후 8시 40분 
A small notice if anyone ever cares.

I just fired up the Propaganda Center and found many of my mods are having missing materials. Also, I noticed that FXS might have adjusted the shader (or the default materials I abused a lot) a bit so now some materials look different than before.

It will be great if the problem is caused by the stripped down nature of the Propaganda Center but even if it's not the case, it shouldn't be too difficult to fix them after the full game and updated SDK comes out. Besides, I have already pre-ordered the WoTC so you can bet on it that I want to see the girls in action with all the new toys (Though I'll be awfully missing LW2. Yes, I love LW2. Put down the pitchfork, please.).

So have fun riding the hype train and hope I don't have to work my arse off to put food on the table in the coming days.
「Des」 2017년 7월 7일 오전 9시 52분 
i wanna play xcom not fap to some anime slut
nekoworkshop  [작성자] 2017년 6월 30일 오전 3시 59분 
@Grim xx 把弱音ハク的mod也裝了試試。下面有人說不裝那個mod會有材質不顯示。
牛奶掺水 2017년 6월 30일 오전 1시 32분 
Why do I have no eyes?
FPS Liverpool 2017년 5월 23일 오전 9시 51분 
fixed it, you need the Yowane Haku mod for the colours to work