Cities: Skylines

Cities: Skylines

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6.346 MB
1 apr, 2017 @ 19:59
11 feb, 2018 @ 23:19
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Old asset

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Grass in Cities Skylines by pdelmo
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OLD asset. update>> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2968662432

Mountain Grass by pdelmo NO LOD, OLD Asset no Custom LOD

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=625608461&searchtext=adaptive make sure you adjust the settings to suit you and your computer using this mod

NOTE: you need to place these one by one or with the brush. can not be copy paste with moveit without causing culling.

don't forget to keep rotating when placing because there is 3 lines of grass per polygon. If you don't rotate you can see lines. I made it this way to keep the triangle count low.
38 kommentarer
Snacko 11 jan, 2023 @ 7:47 
Adaptive Prop Visibility Distance is killing 15 fps for me now.. Not sure when it started, but it's unusable for me.
pdelmo  [skapare] 22 mar, 2020 @ 17:20 
I use adaptive prop visibility. Its the LOD generated by the game. when I made the asset i was unable to make a LOD with a low enough tri count
Tigez 16 mar, 2020 @ 11:49 
help... if you go a bit further out from the grass the texture goes all wierd and deformed... it looks horrible. is there any way to fix this?
Justin Credible 16 jan, 2020 @ 15:15 
Although this was more then 2 years ago I would like to support the request from Kwengie.
I like this special Mountain Grass massive patch so much that I would like to use it for some really very very big areas, but unfortunately I am also quite near this damn prop limit.
So please consider it to release it also as a tree version, and please do not change anything else, this patch is perfect as it is and it is by far the best Mountain Grass in the workshop!
Not that I dont like your Dry Mountain Grass too, but this one here is absolutely perfect for my needs.
Veinekenfe 3 jun, 2019 @ 14:25 
Where I can find the arid version? Because it's disappeared
mds 10 mar, 2019 @ 11:08 
AMAZING!
WyoGuy 15 dec, 2018 @ 13:30 
Where can I find this in the in game menus?
WHR | TMaekler 8 jun, 2018 @ 10:06 
I see... kind of ;-)
pdelmo  [skapare] 8 jun, 2018 @ 0:29 
so it does. but this asset was made for using adaptive prop visibility. so you should never see the LOD up close
WHR | TMaekler 7 jun, 2018 @ 12:19 
The LOD looks strange after the latest update of CS