Garry's Mod
891 人が評価
[wOS] Roll Mod
   
アワード
お気に入り
お気に入り
お気に入りから削除
Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Realism
ファイルサイズ
投稿日
更新日
15.543 KB
2017年2月24日 0時55分
2017年3月19日 13時47分
8 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
[wOS] Roll Mod

解説
Dodge, duck, flip, dive and.. ROLL!

REQUIRES THE WILTOS ANIMATION BASE AND BLADE SYMPHONY EXTENSION!
REQUIRES THE WILTOS ANIMATION BASE AND BLADE SYMPHONY EXTENSION!
REQUIRES THE WILTOS ANIMATION BASE AND BLADE SYMPHONY EXTENSION!
REQUIRES THE WILTOS ANIMATION BASE AND BLADE SYMPHONY EXTENSION!

Description
Roll into cover and dodge enemy fire, Roll mod lets your player roll with authentic first person view as well as custom third person animation. Thanks to the animation base, all player models are supported.

Client Information
To roll, just double tap the direction you want to roll in or use the "wos_roll_use" console command.

There are some console commands to set everything optimally for your server:
wos_roll_doubletap -- Enables or disables double tapping of the movement key to roll wos_roll_cameramode -- Changes the first person camera type. -- 0 = No dynamic camera -- 1 = Positional Camera only ( starwars battlefront esque ) -- 2 = Position and Angles ( Realistic camera ) -- 3 = Third person camera wos_roll_dodgedamage -- Enables or disables damage while dodging wos_roll_use -- ROLL!

You also have config options in the "wos/rollmod/config.lua" file;

-- How many seconds does the player have to put that second tap in for double-tap rolling wOS.RollMod.Sensitivity = 0.3 --Speed you go when you are rolling wOS.RollMod.RollSpeed = 200 --These are the damage types you can dodge while rolling. --Set them to true so they are dodgeable, false for the opposite wOS.RollMod.Dodgeables = {} wOS.RollMod.Dodgeables[ DMG_GENERIC ] = false wOS.RollMod.Dodgeables[ DMG_CRUSH ] = false wOS.RollMod.Dodgeables[ DMG_BULLET ] = true wOS.RollMod.Dodgeables[ DMG_SLASH ] = true wOS.RollMod.Dodgeables[ DMG_BURN ] = false wOS.RollMod.Dodgeables[ DMG_BLAST ] = false wOS.RollMod.Dodgeables[ DMG_SHOCK ] = true wOS.RollMod.Dodgeables[ DMG_SONIC ] = false wOS.RollMod.Dodgeables[ DMG_ENERGYBEAM ] = false wOS.RollMod.Dodgeables[ DMG_BUCKSHOT ] = true wOS.RollMod.Animations = {} wOS.RollMod.Animations[2] = "roll_forward" --Forward animation wOS.RollMod.Animations[3] = "roll_backward" --Backward animation wOS.RollMod.Animations[4] = "roll_left" --Left animation wOS.RollMod.Animations[5] = "roll_right" --Right animation

Developer information
There are a couple of hooks you can use to override the default behavior. They are listed below:

wOS.RollMod.DodgedDamage -- Parameters( victim, hitgroup, dmginfo ) -- Returns nothing -- Called when player just dodged damage while rolling wOS.RollMod.OnRoll -- Parameters( self ) -- Returns nothing -- Called when player just entered rolling state wOS.RollMod.ShouldRoll -- Parameters( ply ) -- Return true/false to allow/prevent rolling -- Called when asking if a player should be able to roll

You can also check if the addon is active by checking for these two tables;
wOS -- Type( TABLE ) -- The main wiltOS Table wOS.RollMod -- Type( TABLE ) -- The RollMod sub-entry

Bug Reporting / Questions / Suggestions
Go ahead and make a discussion if you can't already see it. I would be happy to help you get everything working. if you need edits to the addon please let me know and I'll point you in the right direction

Credits
Sounds from The Specialists (HL1 Mod)
Animations from Blade Symphony
Code by King David

Keep up to date with wiltOS Technologies by joining our Community Steam group!
人気スレッド 全て表示 (23)
38
2021年1月20日 5時19分
When starting the game, the camera is leaning to the right
umaRizusume
4
2024年10月19日 1時25分
"config file" - where is he and what should we do?
stray
12
2021年8月25日 3時42分
No rolling animation
I'm a Hero.
420 件のコメント
gv007 9月17日 6時33分 
bind x wos_roll_use
Bleary 3月4日 22時20分 
Compatible with beatrun?
𝒩𝑜𝒸𝓉𝓊𝓂 1月26日 5時00分 
is there a way to add a delay to this?
™pooᵗis benˢer™ 2024年7月30日 6時12分 
can you make an option where the backflip actually makes you jump?backflipping over an obstacle, or how slow or fast the animations are for the flips and rolls?
SirDriannen 2024年3月6日 6時46分 
bruh how do i flip
stray 2024年1月24日 9時03分 
I created a discussion: ""config file" - where is he and what should we do?"
...or follow the link: https://gtm.steamproxy.vip/workshop/filedetails/discussion/870925571/4145068260005989269/
Let's solve this "problem" - TOGETHER!

and thanks google translate)))

💙💛
=)
stray 2024年1月24日 7時49分 
If you not FIND config file...
Go to GITHUB site: https+++:/github.com/wiltOS/wos-rollmod
(delete all "+")
// but honestly, i'm not test this)
(folder "wos-rollmod" copy in "addons")
// надо было английский на 5 учить, а не на 3-4!)))
Good luck and have fun!)
💙💛
=)
Fairfield 2024年1月1日 2時33分 
I wish a max payne 2 rolling mod was a thing
DoomDoub 2023年10月16日 14時45分 
how do i remove a bind from a key?
Papas Con Catsup 2023年7月12日 12時38分 
@Blackwolf bind (Key) wos_roll_use