Total War: WARHAMMER

Total War: WARHAMMER

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Lore Friendly Regional Recruitment Mod - ROR
   
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23.265 MB
14 feb, 2017 @ 18:32
13 jun, 2017 @ 17:32
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Lore Friendly Regional Recruitment Mod - ROR

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PART 3 (OPTIONAL)
-Update 2.0 (14/06/2017)

This is an optional pack (part 3) which add Regiments of Renown for my main mod Lore Friendly Regional Recruitment Mod Part 1 and Part 2.
Require Part 1 and Part 2 and related Languages Pack to works.
This is not complatible with Lorehammer, but I gave permission to Malekith to use my 3 Parts in Lorehammer.

Note: this pack contains tables database and units only. Texture Pack is contained in Part 2. Use all described parts.

I'm updating preview images, here you can see some units, in part 2 you can se the others



The Regiments of Renown are the listed below:

° Empire Units:

°new units :
- Altdorf Company of Honour
- Carroburg Greatswords
- Death's Heads
- Grundel's Defenders
- Swords of Ulric
- Deathjacks

° Greenskins:

°new units:

- Da Immortulz

° Chaos:

°new units :

- Khorne Warriors
- Nurgle Warriors
- Slaanesh Warriors
- Tzeentch Warriors

° Vampire Counts

- Drakenhof Templars
51 kommentarer
Classical Scholar 17 feb, 2020 @ 20:20 
It's a pity that i can't use this with "conquer anywhere" =.= when i conquer dwarf region the option of settlement building didn't appear.
Cоsмоиaцт ⭑ 10 nov, 2017 @ 16:56 
Having a minor issue where the names of ROR units such as Carroburg Greatswords or Sons of Ulric aren't displaying their correct name; they're only listed as their default unit type (such as 'greatswords' or 'swordsmen). Not sure if this is because I was testing the mod out in custom battle though. Any thoughts on that?
Everything else looks fantastic so far, however. Excellent work!
Gigiauz  [skapare] 27 jul, 2017 @ 15:26 
Good! Thank you Jaime for your help suggestion ;)
Antony93 27 jul, 2017 @ 7:28 
thank you Ser Jamie Lannister
Antony93 27 jul, 2017 @ 7:27 
i have found the problem it is not compatable with the 10 building slots per main settlement mod i had on as well. I try it without the building slot mod and it works fine.
Ser Boo Hamster 27 jul, 2017 @ 6:18 
That is shurely the problem!
Antony93 27 jul, 2017 @ 0:44 
The level four building for minor settlements, would course the problem. I should try it without this mod.
Ser Boo Hamster 26 jul, 2017 @ 13:48 
Have you any other mods installed?
Antony93 26 jul, 2017 @ 10:47 
Hi your mod is amazing but when i caputure Carroburg the building chain for the town biulding doesnt appear and if i raze the town your new building chain doesnt appear as well.
Ser Boo Hamster 13 jul, 2017 @ 4:55 
Yeah, just take over Wurtbad with Franz, shouldt´t take more than a few rounds ;)