Total War: WARHAMMER

Total War: WARHAMMER

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Lore Friendly Regional Recruitment Mod - ROR
   
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Tags: mod, Overhaul
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23.265 MB
14 feb 2017 om 18:32
13 jun 2017 om 17:32
6 wijzigingsnotities (weergeven)

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Lore Friendly Regional Recruitment Mod - ROR

In 1 verzameling van Gigiauz
Gigiauz's Best Experience Mod List
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Omschrijving
PART 3 (OPTIONAL)
-Update 2.0 (14/06/2017)

This is an optional pack (part 3) which add Regiments of Renown for my main mod Lore Friendly Regional Recruitment Mod Part 1 and Part 2.
Require Part 1 and Part 2 and related Languages Pack to works.
This is not complatible with Lorehammer, but I gave permission to Malekith to use my 3 Parts in Lorehammer.

Note: this pack contains tables database and units only. Texture Pack is contained in Part 2. Use all described parts.

I'm updating preview images, here you can see some units, in part 2 you can se the others



The Regiments of Renown are the listed below:

° Empire Units:

°new units :
- Altdorf Company of Honour
- Carroburg Greatswords
- Death's Heads
- Grundel's Defenders
- Swords of Ulric
- Deathjacks

° Greenskins:

°new units:

- Da Immortulz

° Chaos:

°new units :

- Khorne Warriors
- Nurgle Warriors
- Slaanesh Warriors
- Tzeentch Warriors

° Vampire Counts

- Drakenhof Templars
51 opmerkingen
Classical Scholar 17 feb 2020 om 20:20 
It's a pity that i can't use this with "conquer anywhere" =.= when i conquer dwarf region the option of settlement building didn't appear.
Cоsмоиaцт ⭑ 10 nov 2017 om 16:56 
Having a minor issue where the names of ROR units such as Carroburg Greatswords or Sons of Ulric aren't displaying their correct name; they're only listed as their default unit type (such as 'greatswords' or 'swordsmen). Not sure if this is because I was testing the mod out in custom battle though. Any thoughts on that?
Everything else looks fantastic so far, however. Excellent work!
Gigiauz  [auteur] 27 jul 2017 om 15:26 
Good! Thank you Jaime for your help suggestion ;)
Antony93 27 jul 2017 om 7:28 
thank you Ser Jamie Lannister
Antony93 27 jul 2017 om 7:27 
i have found the problem it is not compatable with the 10 building slots per main settlement mod i had on as well. I try it without the building slot mod and it works fine.
Ser Boo Hamster 27 jul 2017 om 6:18 
That is shurely the problem!
Antony93 27 jul 2017 om 0:44 
The level four building for minor settlements, would course the problem. I should try it without this mod.
Ser Boo Hamster 26 jul 2017 om 13:48 
Have you any other mods installed?
Antony93 26 jul 2017 om 10:47 
Hi your mod is amazing but when i caputure Carroburg the building chain for the town biulding doesnt appear and if i raze the town your new building chain doesnt appear as well.
Ser Boo Hamster 13 jul 2017 om 4:55 
Yeah, just take over Wurtbad with Franz, shouldt´t take more than a few rounds ;)