Space Engineers

Space Engineers

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Albion Heavy Missile Launcher
   
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Type: Mod
Mod category: Block
Mots-clés : development
Taille du fichier
Publié le
Mis à jour le
8.268 MB
6 janv. 2017 à 14h52
8 janv. 2017 à 13h57
4 notes de changement ( voir )

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Albion Heavy Missile Launcher

Dans 1 collection faite par Johnston-0557
Albion Conglomerate
25 objets
Description
The Heavy Missile Launcher packs a heavy punch out to 1500 meters. The missiles are a tad more expensive than the standard 200mm missiles, but the projection and destruction is much better.


Range : 1500m (1600m travel)
Damage : 1000 (radius 8)
Ammo Type : Heavy Missile
Size 3x3x3

Should have everything required to be survial ready.


NOTE: Use on dev version to avoid crashes. Not colorable.
24 commentaires
Johnston-0557  [créateur] 30 janv. 2017 à 16h47 
There will be a stable release with the first weapon pack.

Also use dev it's at least 5 better.
Lock&Load98 30 janv. 2017 à 9h28 
Your mods are amazing, but they are on the dev version. And thus are griup cannot use them. This makes me sad: c

Would ask to change / make a sable version but that sounds like a whole lotta work for our sake lol. Again nice mods.
RivaL ! StatiC 24 janv. 2017 à 20h01 
i enable idle movement, and still
Johnston-0557  [créateur] 23 janv. 2017 à 17h14 
@Candidaluis It should be under "Albion Corp."
Johnston-0557  [créateur] 23 janv. 2017 à 17h11 
@Rival Make sure it's set to have idle movement on. It's a known bug with modded turrets.
RivaL ! StatiC 23 janv. 2017 à 16h57 
whenever i first build one of these, they sit still even with idle movement...once you try to take control of them or they try to engage an enemy the game crashes. any ideas?
candidaluis 23 janv. 2017 à 16h19 
I Can't see this mod on "G" menu, not even searching it.
Johnston-0557  [créateur] 12 janv. 2017 à 20h31 
Try using dev. I've heard a lot of problems about people using stable with these for some reason.
Valadian [GwDR] 12 janv. 2017 à 20h30 
Yup I am. Was thinking though, I recall that I started the world in question on stable version but switched over to Dev over a week ago. Maybe that's where the problem stems from.
Johnston-0557  [créateur] 12 janv. 2017 à 20h21 
upload all of it to pastebin

so open your client, start a new world with only the launcher mod, and go until it crashes, post the game log from that point on. You using dev version with dx11?