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Source Filmmaker

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CSGO | Heavy Phoenix Model
   
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Universe: Counter-Strike
Model
Models: Character
标签: SFM
文件大小
发表于
12.510 MB
2017 年 1 月 5 日 下午 1:11
1 项改动说明 ( 查看 )

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CSGO | Heavy Phoenix Model

在 Shin Rigman 的 1 个合集中
CSGO | SFM
7 件物品
描述
Valves Heavy Phoenix model from last years Operation Wildfire.

Includes:
csgo\tm_heavy\tm_phoenix_heavy.mdl
26 条留言
ispent$281oncasesandgotNOTHING 7 月 9 日 下午 12:40 
HOLY SHIT I DID IT
ispent$281oncasesandgotNOTHING 7 月 9 日 下午 12:37 
it is 2025 July 9th 3:37 pm i am ripping my hair out trying to make this work
Ron R. Apeman 2017 年 9 月 22 日 下午 3:28 
Is there an option to remove his mask, like you know. To have regular ski mask?
OkFellow 2017 年 6 月 20 日 上午 9:35 
Is it possbile to get this for a Gmod Playermodel ?
Phillium! 2017 年 6 月 17 日 下午 12:37 
well shit. :steamsalty:
Shin Rigman  [作者] 2017 年 6 月 16 日 下午 6:10 
Both of the heavy models should be working fine without any hiccups, the only screwup is a .vmt error on the gloves of the CT Heavy. Other then that you shouldn't need any pre-mounted files.
Phillium! 2017 年 6 月 16 日 下午 6:03 
Nevermind, it's every map. And on top of that the ct heavy is all wireframe ;~;

This is more than likely a fault on my part. Every tutorial I saw was either very vague, or very outdated ._. Any good ones? if so could I get a link?
Phillium! 2017 年 6 月 16 日 下午 5:59 
Strangest thing; the arms get all stretched out when I try and spawn the model and I have no idea what the fuck is happening. As far as I know it's only going on in Inferno. I'll look into it.
Shin Rigman  [作者] 2017 年 5 月 28 日 上午 10:11 
Quadratic 2017 年 5 月 27 日 下午 8:34 
It does! I don't really play CSGO much, but the potential for this in SFM is pretty big! I tried porting it directly into sfm but it was all messed up. You probably just have to recompile the .qc in the sfm engine branch but I haven't had Blender Source Tools set up for a long time, and you seem like you'd know how to do it better than myself :)