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CSGO | Heavy Phoenix Model
   
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Universe: Counter-Strike
Model
Models: Character
Tunnisteet: SFM
Tiedostokoko
Julkaistu
12.510 MB
5.1.2017 klo 13.11
1 muutos ( näytä )

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CSGO | Heavy Phoenix Model

1 kokoelmassa, tekijä Shin Rigman
CSGO | SFM
7 luomusta
Kuvaus
Valves Heavy Phoenix model from last years Operation Wildfire.

Includes:
csgo\tm_heavy\tm_phoenix_heavy.mdl
26 kommenttia
HOLY SHIT I DID IT
it is 2025 July 9th 3:37 pm i am ripping my hair out trying to make this work
Ron R. Apeman 22.9.2017 klo 15.28 
Is there an option to remove his mask, like you know. To have regular ski mask?
OkFellow 20.6.2017 klo 9.35 
Is it possbile to get this for a Gmod Playermodel ?
Phillium! 17.6.2017 klo 12.37 
well shit. :steamsalty:
Shin Rigman  [tekijä] 16.6.2017 klo 18.10 
Both of the heavy models should be working fine without any hiccups, the only screwup is a .vmt error on the gloves of the CT Heavy. Other then that you shouldn't need any pre-mounted files.
Phillium! 16.6.2017 klo 18.03 
Nevermind, it's every map. And on top of that the ct heavy is all wireframe ;~;

This is more than likely a fault on my part. Every tutorial I saw was either very vague, or very outdated ._. Any good ones? if so could I get a link?
Phillium! 16.6.2017 klo 17.59 
Strangest thing; the arms get all stretched out when I try and spawn the model and I have no idea what the fuck is happening. As far as I know it's only going on in Inferno. I'll look into it.
Shin Rigman  [tekijä] 28.5.2017 klo 10.11 
Quadratic 27.5.2017 klo 20.34 
It does! I don't really play CSGO much, but the potential for this in SFM is pretty big! I tried porting it directly into sfm but it was all messed up. You probably just have to recompile the .qc in the sfm engine branch but I haven't had Blender Source Tools set up for a long time, and you seem like you'd know how to do it better than myself :)