Garry's Mod
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Improved Stealth Mod (Splinter Cell Edition) [DISCONTINUED]
   
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Tipo de contenido: Extensión
Tipo de extensión: Efectos
Etiqueta de extensión: Juego de rol, Escénico
Tamaño
Publicado el
Actualizado el
29.321 MB
7 DIC 2016 a las 15:04
9 JUL 2018 a las 12:33
6 notas sobre cambios ( ver )

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Improved Stealth Mod (Splinter Cell Edition) [DISCONTINUED]

Descripción
Welcome!

I want to give a big thanks to everyone for supporting this mod and encouraging and inspiring me to make more add-ons and improve my skills!

THIRD ECHELON UPDATE!

-I made the hud optional, you can enable/disable it by setting HUD mode to 0 from your options tab, in the Stealth Mod section;
-Improved sounds;
-Added actual tranquilizer gun;

PLEASE CREDIT THE ORIGINAL AUTHORS OF THIS MOD!!

-|Sparky|- for the original script for the simple Stealth Mod;
MaxShadow for modifying the script and allowing for more detailed gameplay mecanics (Check out the original mod here );

Updates:

29th of January, 2017:
->added a new stealth weapon: Non-Lethal Fists! Use them to knock out enemies, the good ol' fashioned way!
->added tension sounds: did the enemy see or hear something suspicious? Now you have an audio cue for it!
->replaced old alert music with the Sniper Run from Modern Warfare 1

22nd of March, 2018:
->added actual model for tranquilizer gun + made it more powerful against enemies that cannot be tranq'd;
->made the tension sounds less annoying by replacing them with the ones from Splinter Cell 1;
->replaced alert sounds and music with those from Splinter Cell 1;
->added cooldown sounds (when the enemies lost track of you and transition from their alerted state to their calm state, you will hear an audio cue to know);





And of course,
Ubisoft for Splinter Cell;