Garry's Mod

Garry's Mod

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gm_hazardville
   
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素材类型: 插件
插件类型: 地图
插件标签: 快乐, 风景
文件大小
发表于
更新日期
3.827 MB
2016 年 12 月 3 日 上午 5:19
2016 年 12 月 5 日 上午 6:09
3 项改动说明 ( 查看 )

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gm_hazardville

在 Glycon 的 2 个合集中
Glycons Map Collection.
107 件物品
Glycons Created maps
29 件物品
描述
This map is a medium size map with exterior and interior. (THERE IS NO HAZARD IN THIS MAP, I just needed a map name, couldn't come up with one, soo..... meh....).
The map has AI-Nodes (Ai nodes help NPCs navigate through the map).
So you can have PvE or NPC battle. It's good for PvP matches.
The map is set in winter time.
The map has HDR.
The map has a simple nav_mesh (nextbot will walk around the map).
An in game image is present.
In other words, the map is very basic, it doesn't have many props, it is empty, you can do what ever you want.

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Requirements:
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NONE
NO CS:S

You don't need anything else but this map!
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Addons used in the pictures:
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Elder Scrolls V: Skyrim - Dragons - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=251925591
Black Mesa Citizens - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=534130993
CSS Counter Terrorists - Black Mesa Heads - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=581304930&searchtext=
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Props used in the map:
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Fortification Props - https://garrysmods.org/download/8597/fortification-props
Military Models 1 + 2 - https://garrysmods.org/download/1969/military-models-1-2
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Post Process stuff:
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If you want to make this map look like in the thumbnail, look at the pictures and change the setting accordingly in game by using Post Process -> Bloom and Color Modification settings.

Thank you for visiting, have a nice day.


Oh and before you report any bugs please restart your game after donwloading.
热门讨论 查看全部(1)
4
2016 年 12 月 10 日 下午 12:08
Map of Map?
Oktayey
43 条留言
Callsign_Ewok 2024 年 10 月 29 日 上午 4:43 
I gotchu, still excited to test it anyway it looks interesting I applaud your efforts here.
Glycon  [作者] 2024 年 10 月 28 日 下午 11:17 
The map should have slow snowfall, I would have loved to make a more snowy environment.
But currently you can't really do that, I believe I'd need to make my own snowfall effect. :winter2019neutralyul:
Callsign_Ewok 2024 年 10 月 28 日 下午 5:01 
Woah this looks like a interesting, moody npc vs player realism battle map. I may make a video on this map later once I test it and explore. I like the vibe your going for here. Dark industrial military occupied area in a city as it's snowing it looks like?
YourNormalSteven 2023 年 10 月 23 日 上午 10:09 
i love this map, its good for npc battles
weedshot 2023 年 3 月 15 日 下午 4:20 
waltah, close hammer away, waltah, just use hammer++
ScandaXD 2022 年 10 月 8 日 下午 1:29 
nvm it does
ScandaXD 2022 年 10 月 8 日 下午 1:29 
Does this have navmesh?
Glycon  [作者] 2020 年 10 月 22 日 下午 10:36 
It depends on how you look at it, for example this is how I would describe map size:

tiny map - a map that only posses a single room (for example a bedroom or a bathroom), might good for specific posing but has barely any space for movement.

small map - a single-floor house, probably suitable for prophunt but nothing else.

medium size map - a map that is similar in scale to CS:S maps like cs_italy, de_dust and de_dust2 or something like gm_construct. And my map somewhere around the size of a regular CS:S map, considering that it has a lot of interiors.

large map - something like gm_arid_valey_v2 or a regular rp map.

huge map - would be something like gm_bigcity or gm_fork. :winter2019happyyul:
Sanders 2020 年 10 月 22 日 下午 6:49 
"This map is a medium size" yea its not its a small map don't lie to us thanks!:cozywolfmedalion:
Cas 2020 年 9 月 14 日 上午 11:13 
Man I remember playing on this map back when it was new, had a blast making npc fights and stuff. So glad I found this great map again.