Stellaris
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[2.1] Stellar Expansion - Geoengineering
   
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5 listopada 2016 o 16:45
22 maja 2018 o 14:38
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[2.1] Stellar Expansion - Geoengineering

W 1 kolekcji stworzonej przez King Lemming
[2.1] Stellar Expansion: Complete
Przedmioty: 8
Opis
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven)

This mod adds some buildings and technologies related to terraforming. Specifically terraforming of worlds which are already inhabited.

Originally, it provided the only way to terraform inhabited worlds, but PDX simply added that option with 1.6 [Adams], so it got a bit of a rework.

The technologies added are Planetary Geoengineering and Applied Geophysics.

Planetary Geoengineering unlocks a series of buildings which provide some research, planet boosts, and negate the 20% penalty that pops normally get when living on a world which is being terraformed.
Applied Geophysics makes terraforming a bit faster and more rewarding - providing research points whenever a planet is terraformed or a tile blocker is cleared.

Features
  • Two (2) new technologies to enhance terraforming and planetary gameplay without directly adding new terraforming capabilities.
  • Two (2) new buildings which provide some research and negate the terraforming unhappiness penalty!
  • Three (3) building upgrades which provide some planet boosting and resource specialization.

This mod doesn't allow you to terraform things that you can't already colonize or inhabit, it just boosts planets you're already on. If you're looking terraform new things, try these instead:

Feature List[raw.githubusercontent.com]
Change Log[raw.githubusercontent.com]

Localizations: English.

NO VANILLA FILES ARE OVERWRITTEN.

If you like the mod, please give it a thumbs up! If you don't, please let me know what you don't like about it.

If you're interested in the bulk of my work, be sure to check out Stellar Expansion.
Popularne dyskusje Zobacz wszystkie (2)
10
11 kwietnia 2017 o 15:34
PRZYPIĘTE: Mod Compatibility
King Lemming
2
16 maja 2017 o 21:52
Reincarnating Geoengineering
Stabr OpSihg
Komentarzy: 188
Knight.R 12 września 2024 o 0:57 
Been a few years but is there a up to date version of the mod?
Pamparampampamparam 7 grudnia 2018 o 8:47 
Do you think you'll have to spin this off into a completly new thing?
King Lemming  [autor] 7 grudnia 2018 o 8:39 
I'm not sure how it'll end up happening. It's definitely new projects all around though. There seems to be a lot of grumbling on reddit about the new update, so if nothing else having a 2.1 version left up indefinitely is the way to go.
Pamparampampamparam 7 grudnia 2018 o 8:38 
I'm assuming it will take time to get this mod to work with the new building system.
King Lemming  [autor] 5 czerwca 2018 o 18:42 
Hrm. Did the vanilla game do away with it?
ParallaxMurderer 5 czerwca 2018 o 18:01 
In 2.0-2.1, I seem to have lost any kind of penalty for terraforming occupied worlds regardless of these techs/buildings. This and other SE mods are all I have related to terraforming.
All hail the Cartlord 26 kwietnia 2018 o 15:41 
(Note that this may be listed compatible somewhere, but I'm asking this question on every mod I have because screw 2.0)
Is this mod compatible with V1.9? Or is there a seperate version, possibly?
Target Practice 16 kwietnia 2018 o 13:15 
Despite researching xenobiology which claims to give access to the phytogenic infusion reactor I am still unable to build it.
Arcanestomper 11 marca 2018 o 11:56 
I'm using 2.0.1. I did have 2.0.2 for a while, but then I downgraded back to the released version.
King Lemming  [autor] 11 marca 2018 o 1:10 
Did they just update to 2.0.2 or something, because the "this" block was specifically added to fix an error, which it did.