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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
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Source: https://rimworldwiki.com/wiki/Rooms#List_of_roles
@TurtleShroom: It is already updated to 1.6.
Sadly, I quit playing RW after their updates ruined so many MODS, and the Mod creators rarely, if ever updated my Fab Fave ones.
I believe that when you added Mead to the brewery, you also changed the brewery so that it makes the room a kitchen. In vanilla, it currently makes the room a workshop, and the work bonus for the brewery comes from the room being a workshop, so currently there is an 80% efficiency malus for the brewery being in its own room with no other production furniture. (Tested it with and without this mod.)