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Сообщить о проблеме с переводом
- updated the sprite in the menu
-made compatible with update 15 and above. The script error should be gone now.
The halfroad sensors MUST be placed on the tiles shown in the screenshot, because that is the only way how they will let staff through: the one above the gate checks the space between the gate and the bottom sensor for staff walking north.
The sensors hold buttons to tweak the timers when they let things pass.
Only thing is it appears the prisoner bus isn't an "authorised vehicle". From from first block from the gate, up to the 5th, I placed sensors in each, all linked it, and it triggered none of them, so I can only assume it wasn't added as an authorised vehicle?