Stellaris
평점이 부족합니다.
System Variety - Dead world Colony Ship Start
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
11.268 KB
2016년 5월 27일 오전 2시 15분
2016년 6월 10일 오전 3시 39분
업데이트 노트 6개 (보기)

다운로드 위해 구독하기
System Variety - Dead world Colony Ship Start

설명
WORK IN PROGRESS. UPDATED: 10/06/2016

System Variety - Dead world: Colony Ship Start.
Customise your race to 'Colony_ship_start' like you customise it to a "Sol system start".

Start the game with a dead world and a fleet ready to take to the star

[Discontinued at the moment may be updated for 1.5 in the future]
댓글 26
Macmillant  [작성자] 2017년 12월 28일 오후 2시 51분 
No idea haven't played or scripted on the game for about a year. Someone could definitely take it over and copy the idea/code and get it working it wouldn't take too much work :)
OverlordMGC 2017년 12월 27일 오후 2시 33분 
Still working?
Macmillant  [작성자] 2016년 6월 27일 오전 4시 35분 
Thanks :P It's really only a small change from the normal if you are playing 2K galaxies... It's probably a very big change for a smaller one though.
docflamingo 2016년 6월 27일 오전 4시 20분 
Just found this--very neat idea, I think I'll use this for my next play through.
Macmillant  [작성자] 2016년 6월 16일 오후 10시 01분 
Yup to make them more noticable on the map. DW for the most part they don't have weapons. You are not OP at the start.
Rastro 2016년 6월 16일 오후 3시 26분 
That looks like a lot of ship
Eisvisage 2016년 6월 11일 오전 3시 24분 
I've got an idea on how to fix the ethos bug:
Let the game create a spaceport above your homeworld, which then builds a colony ship which is instantly completed, and two days later the spaceport will disappear again. Just a quick idea :)
Macmillant  [작성자] 2016년 6월 10일 오전 2시 09분 
[Slight update]: on the triggering of events. I think it works better now.
Eisvisage 2016년 6월 4일 오후 11시 09분 
Or maybe... what if your people just wanted to banish those despicable neutrals from their homeworld by sending them to Ilus, and the people with ethoses actually fled in the REAL mission to leave the destroyed homeworld? xD
Eisvisage 2016년 6월 4일 오후 11시 07분 
Yeah, the homeworld is fine. But the colony ship somehow doesn't adopt the ethics of the homeworld.

The problem with the habitability of the tomb world homeworld seems to be that it counts as homeworld, and the homeworld is always 100% habitability for its species. I found this out when using the Exterminatus mod ^^