Arma 3
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Diyala Map
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Data Type: Mod
Mod Type: Terrain
ファイルサイズ
投稿日
更新日
875.185 MB
2016年5月8日 10時06分
2018年10月27日 0時26分
8 項目の変更履歴 ( 表示 )

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Diyala Map

解説
Diyala is a province in Iraq!
The province begins in the NW from Baghdad and extends to the Iranian border!

https://en.wikipedia...ala_Governorate
https://www.google.i...c1dc207253b450f

This location was very fought in the second Gulf War,and since 2007 there are always fights with the Islamic State of Iraq.

About the Map:

Size: 8,192 x 8,192 Km
Gridsize: 2048x2048
Cellsize: 4
Real Terraindata, Satimage, Roadnetwork, Elevationdata!
Satimage: 16384 x 16384px.
10 different groundsurfaces
8 km long River
Ponds
irrigation canals
big Airport
some cities
many villages

520.000 Objects placed

Requirements: Cup TerrainCore
PLP Containers

Knowing issues:

on the river and pond objects you see in the light sometimes the borders between the objects.

you can swim in it, ride it and diving in it. Underwater view does not look good.

Bottomline Bug! (i hope BIS will fix it soon)

199 件のコメント
Machine Gun Kelly 4月2日 10時23分 
@Josethx - And trust me, you are NOT missing much from this map either!

AI can not use most of the map due to the canals.

If you take the canals out, it is a decent map - as it is now? Forget it!

Others also complained and asked him to 'fix' the canals issues - Nope...

;)
Machine Gun Kelly 4月2日 10時21分 
@Josethx - Hmmm...posted 2016...yeah, I am sure the dev will jump right on it! ;)

My friend, the map is not the problem, it is your PC. I understand not everybody can 'have the best', I know I do not, but you have to accept what you have.

Turning off grass and limiting the number of objects/units/etc. you have 'in use', as well as as far you can see in the distance, will help a good bit.

Also ensure you have enough RAM AND virtual memory too! Low on BOTH will also cause crashes.

Good luck!

:)
Josethx 4月2日 8時07分 
Crashes too much on low graph
Machine Gun Kelly 2024年6月25日 19時24分 
@УФСБ г. Норвинск - It has been my experience, that when this happens, you have:

#1 - A old/bad mod being loaded.

OR

#2 - The map is now 'out-of-date'.


If I had to make a guess, your issue is #1.

Load ARMA and THIS MAP ALONE (along with the 2 required mods) and see.


ONE possible cause for this could be, for example, the 'PLP' mod is now 'out-of-date', and as such, it makes the map 'bad' as it is required to load it for the map itself.

One bad/old mod can 'break' everything in ARMA.


There is one very unlikely cause too, that being you have adjusted your colors. ;)


That is about all there is to this!


Good luck!

:)
ЛДПСС 2024年6月25日 10時03分 
What's the problem with the white fog? The whole map is in a blue-white fog
Machine Gun Kelly 2024年4月19日 14時55分 
@PradoJr - While what you stated may be true, as of this posting, I found no where in the description that towns are placed 'correctly' by the dev.

And even if everything you said is 100% true, how much did you pay this dev to create this map? Nothing?

Be quit then!

You do not like it? Do not download it, or delete it if you have already.

Simple solution!


Though, I would love to see YOUR maps! 'Practice what you preach'

;)
PradoJr 2024年4月19日 9時42分 
map isn't realistic, i checked the places with google maps, only bani sad and al baiueia is in "almost in correct place"
Machine Gun Kelly 2023年12月8日 22時09分 
@Spud - How about putting forth some effort on YOUR END FIRST, then asking here.

I found the answer in less than 10 seconds.

It is amazing what a little effort can accomplish.

;)
Spud 2023年12月8日 19時42分 
wtf is CAStructures my server says this is a dependency for the mod but I don't see it listed
Constantine Pershing 2023年9月20日 4時38分 
Yeah, nice map dude great work, but i shouldnt have to download a further half a gigabyte in workshop content for your map when that half-gig is a mod that is literally just fkn shipping containers. Seriously.