Black Mesa
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[QUESTS] Pre-Disaster: Sector B, Part 1
   
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22 kwietnia 2016 o 5:07
22 listopada 2018 o 7:47
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[QUESTS] Pre-Disaster: Sector B, Part 1

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Sector B: Pre-Disaster
Przedmioty: 3
Opis
*UPDATED AND FIXED!*

This is a working Pre-Disaster version of the Black Mesa Singleplayer map bm_c1a1c, which is the first map of Sector B.

[TO LOAD MAP: OPEN DEVELOPER CONSOLE (~) AND TYPE "map pd_c1a1c" WITHOUT QUOTATIONS]

Imagine the day before the Resonance Cascade - scientists are working and Gordon (for some reason) now has unlimited access to all parts of the facility! Here we have the first map of Sector B that has been un-disaster-ified from the singleplayer campaign to the day before the Resonance Cascade!
There are additional areas too, and still more to be added.

[QUESTS!]
Press "E" on an NPC if they have a glowing spark around them, and do some errands... one might reward you with access to a room!
Popularne dyskusje Zobacz wszystkie (2)
18
23 grudnia 2018 o 20:32
NPC QUESTS - Suggestions, Implementation
Spyder
0
17 września 2023 o 10:14
zalpay
zalpay
Komentarzy: 99
САНИТАР 6 czerwca o 12:29 
When I enter the map code, it says that it is invalid.
DiamondTree 24 maja o 20:11 
So um, the elevator is stuck. The one on Maintenenace D-475KL. Everytime I try to get the elevator back up, It just goes down again.
hhinson2013 19 stycznia o 18:09 
almost every single one of the pre disaster mods i try never work. I want to play so bad just pls fix.
DukeNukem 4 listopada 2023 o 5:41 
i tried loading it and uh, it didnt load
faringanlaster 23 października 2022 o 2:58 
I think you need update these maps. They differ from the last updates, and those sparking scientists concern me
CaptainofPie 17 czerwca 2022 o 15:28 
If you have no door audio, type in the console "snd_restart" without the quotations
Дима Поленов 14 marca 2022 o 11:52 
no norma door black
Дима Поленов 11 marca 2022 o 8:22 
no sond door
VaraHunter682 2 października 2021 o 8:31 
I've noticed some props have weird lighting, like crates at the starting room
and one crate in the elevator ride is this weird half-fullbright half fulldark mix.
This map also doesn't have a way back to Sector C, causing a minor nuisance in the AMPD map, as accessing Sector B from there kicks you to menu.
Either way, it works for what it is
Fried_Beans 31 sierpnia 2021 o 16:10 
for anyone who has no door sounds (or other) type in snd_restart in the consoles (it doesnt restart; it just fixes)