Cities: Skylines

Cities: Skylines

52 oy
TOD_Vine_Green_Grass3
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Assets: Tree
Dosya Boyutu
Gönderilme
1.082 MB
17 Nis 2016 @ 22:39
1 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
TOD_Vine_Green_Grass3

templeofdoom tarafından 1 koleksiyonda
The ToD Collection: Special Collection: Custom Grass Assets
10 öğe
Açıklama
TOD_Vine_Green_Grass3 by templeofdoom

870 tris / x256 d/a

Collection Here
11 Yorum
templeofdoom  [yaratıcı] 25 Nis 2016 @ 12:58 
@maroha3814 - wow, can't believe I missed that opportunity. :P Very creative and thanks for the tip. :)
Swan Ronson 21 Nis 2016 @ 15:19 
I like this, but I just wanna point out you have a great opportinity to call your collection Custom Grassets. Just sayin'
templeofdoom  [yaratıcı] 18 Nis 2016 @ 9:58 
Avanya 18 Nis 2016 @ 8:52 
@templeofdoom: Oh I know that too well. :P I have a terrible habit of uploading my things in the evening - not a good idea! ;)

@Blackdragonbird: At the top of the page above the name of the asset you can click "templeofdoom's workshop" and you'll see all his stuff. Pretty much as easy as a collection as the are all the latest creations. :)
Blackdragonbird 18 Nis 2016 @ 8:46 
Your profile is private. Make a collection with all your assets, to allow us to find all of them more easily.
templeofdoom  [yaratıcı] 18 Nis 2016 @ 8:23 
Thanks Everyone! @Avanya - thank you for mentioning that. I was supposed to fix that issue before uploading and forgot. :/ I'll be updating eventually and it was not intended. Good news is there is a quick fix but just need to get the time again to do it! :)
Captain-No 18 Nis 2016 @ 4:02 
please can you make a collectionof your grass assets, so i can link them in my lists.
very nice, thank you, Thumbs up
Avanya 18 Nis 2016 @ 3:44 
LOVE the green of this one! Awesome with some more grass. Some sides of it are really dark though, which is more pronounced when it's loosly spread. Your older grass doesn't do this (don't have much experience with foliage, but I believe it's to do with vertex normals). I'm just wondering if it's as intented or not. :)
Londsw 18 Nis 2016 @ 3:18 
great
Macronomicus 18 Nis 2016 @ 0:30 
sweeet! :D thanks for sharing