Cities: Skylines

Cities: Skylines

447 oy
Quad's Nurture
   
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3.376 MB
15 Nis 2016 @ 19:23
2 Eki 2016 @ 7:53
4 Değişiklik Notu ( görüntüle )

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Quad's Nurture

Quad Rioters tarafından 2 koleksiyonda
Quad
234 öğe
Cities Skylines: Assets - Quad Growable
61 öğe
Açıklama
Make me feel sane again.

Attribute
- Size: 3x4
- Type: Zoning > Residential High - Level 5 (highest)
- Main Tri: 1,659, 1024x1024
- LOD Tri: 104, 128x128
- Description: A modern condominium.
- Source: Condominium (Simcity 2000)

Updates
- v3: Improved models and textures.

Conceptual Notes
- Naga's Back went through about three stages of complete model changes but having the fastest final concept achieved. It was known as Pepperment at its early day. It was the twisted rainbow building as a second version you might see in some of my screenshots. Due to the quality it is right now, it is never released. The first version was nothing resembling both and should not be exposed at any circumstances.

Don't forget to Like, Favorite and/or Comment. Thank you and enjoy.

[www.patreon.com]
[windrealm.net]
10 Yorum
RadicalEdward2 24 Eyl 2016 @ 10:01 
Reminds me of the New Mombasa buildings from Halo 2
General Lee 2: Lee Harder 13 Haz 2016 @ 12:49 
Reminds me of a hotel in Toronto, the Sheridan hotel from 74'. Except this loooks way more modern.
Hong Meiling 22 Nis 2016 @ 22:54 
I like what I'm seeing here.
Mr. Bones' Wild Ride 22 Nis 2016 @ 14:05 
Isn't there a building in Chicago that kind of looks like this?
sam 21 Nis 2016 @ 19:59 
Reminds me of an old SC2000 Maxis Building (white with blue windows kind of this shape)
Vadicus 16 Nis 2016 @ 19:28 
Thanks for your comment. I have to admit, I love that some buidlings are taller then others. Building height doesn't concern me, its the fact that all your assets have a similar style and finish. Keep it up.
Quad Rioters  [yaratıcı] 16 Nis 2016 @ 18:06 
Thank you, :engineercat:

@Zavion - You may want to becareful with some of my buildings as some of them may be a bit overwhelming due to their unconventional shape and tallness, esp: Argis, Vigor, Banbury and Crystallization.

I suggest you use the Theme Editor to categorize my buildings as some are standard-height and some are taller than the vanillas. Without it, it is hard to control the city's skyline while having my growable buildings in it.

Without the mod, you also can use hi-rise ban to prevent buildings of Res, Com, Off to advance to the highest level.

As for the Plopplable RICO, I enjoy making them. For now, I try to make smaller buildings to offset the bigger ones. Once it is enough, then it's the time.
Vadicus 16 Nis 2016 @ 13:01 
I was using close to 100 differenct assets to try and give the city a unique look and feel. I've soon deleted all of those and subscribed to every single asset you have created. I look forward to enjoying your work in the future. I see you have every service building aswell. I love that. I would especially look forward to your Unique Placable buildings. The asset stats are well rounded also. Fantastic work. Greatly appreciated.
geecko 15 Nis 2016 @ 23:05 
One of my favorite SC2K res buildings. Thanks!
L2 15 Nis 2016 @ 20:19 
E-P-I-C