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"Super Scout 64" Rig Script
   
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Universe: Original IP
Script
Tunnisteet: SFM
Tiedostokoko
Julkaistu
21.494 KB
6.4.2016 klo 17.17
1 muutos ( näytä )

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"Super Scout 64" Rig Script

1 kokoelmassa, tekijä Astute
"Super Scout 64" Assets
4 luomusta
Kuvaus
This is the rigging script for Super Scout, from "Super Scout 64".


This script was created as a courtesy, though it is likely you will not need it. I had no need of the rigging script throughout the entire animation process for SS64. This is just here for completeness sake.


Notes


- The elbow targets don't rig quite correctly. This may be due to the fact that Super Scout lacks shoulders. It's not really that big of a problem though, and should only prove a minor annoyance at worst.


Includes:
sfm\animset\rig_superscout.py


Links


4 kommenttia
Carman206 8.8.2024 klo 2.03 
Ok
Astute  [tekijä] 6.8.2024 klo 11.10 
Sadly no, I had to, rather painfully, hand animate the whole sequence. You could, theoretically, record with a TF2 character, then lock super scout to their movement path, but it's been so long I couldn't tell you specifically how to do that. I'm not even sure if the map has spawn points.
Carman206 6.8.2024 klo 4.31 
Can You Control Super Scout Like Moving Him While Recording?
Florence 13.7.2018 klo 3.58 
WAH HOO YA FAT BALD FATTY......FAT FAT